Soulcalibur, Dreamcast

The Dreamcast version of Soulcalibur is an enhanced port of the 1998 arcade game by Namco. It was released worldwide in 1999 and features “ten new characters” and enhanced new graphics.

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Soulcalibur, Arcade

After the arcade game, Soul Edge in 1996, and the PlayStation conversion of that game in 1998 (called “Soul Blade” in the West), came Soulcalibur in 1999. It was made available in arcades first, as a two-player cabinet, and did reasonably good business.

The basic storyline is about a group of fighters battling it out for possession of a mystical sword called “The Soul Edge“.

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Soul Blade, PlayStation

Released in December 1996 in Japan, and in 1997 in North America and Europe, Soul Blade is the PlayStation port of Namco‘s Soul Edge arcade fighting game – the predecessor to the Soulcalibur series.

Soul Edge was a pioneering early attempt at using Motion Capture in a fighting game – for the realistic animation of the combatants – and it had quite an impact on fighting game fans when it was first released.

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Soul Edge, Arcade

Developed by “Project Soul” and released into arcades by Namco in April 1996, Soul Edge is a weapons-based, one-on-one fighting game that serves as the predecessor to the Soulcalibur series.

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Bomberman 64: The Second Attack!, Nintendo 64

Bomberman 64: The Second Attack! is actually the second Bomberman sequel on the Nintendo 64, so could have been called “The Third Attack!“, but it is a direct sequel to Bomberman 64, thus the name. It was developed by Hudson Soft and published by Hudson themselves in Japan in 1999, and by Vatical Entertainment in North America in 2000, and it is another fully-3D Bomberman game.

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Salamander, ZX Spectrum

The ZX Spectrum port of Konami‘s classic arcade shooter, Salamander, was programmed by Andrew Glaister, with graphics by Stuart Ruecroft, and was first published by Imagine Software in 1988. While aspects of the game are very good, it is unfortunately a good example of an unfinished and cut-down game being rushed to market…

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The Cyber Shinobi, Sega Master System

Released exclusively for the Sega Master System in 1990, The Cyber Shinobi is a sequel to the first Shinobi, but it’s not really a sequel many will remember. Mostly because it isn’t very good…

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Bomberman Hero, Nintendo 64

Published by Hudson Soft in 1998, Bomberman Hero was the second Bomberman game released for the Nintendo 64. It is considerably different to the previous N64 Bomberman game (Bomberman 64), but is still set in a fully 3D environment.

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Evil Dead: Hail to the King, Dreamcast

Evil Dead: Hail to the King was developed by Heavy Iron Studios and published by THQ in 2000. It is a survival horror game based on Sam Raimi‘s classic cabin-in-the-woods horror film, and – to be honest – it’s pretty bad. Which is a pity because I’m a big horror film fan (have been since I was a teenager), and this game should be right down my street.

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Shinobi, ZX Spectrum

The ZX Spectrum version of Sega‘s classic Shinobi was developed by Binary Design for The Sales Curve and published by Virgin Games in 1989. It is a relatively loose approximation of the arcade game, but is nonetheless playable and enjoyable.

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