Category Archives: Commodore 64

Gauntlet, Commodore 64

The Commodore 64 conversion of Atari‘s classic arcade game, Gauntlet, was handled by Gremlin Graphics and was published by US Gold in 1987. It plays fast and is furious fun – just like the original – and looks good; even if the graphics are a little on the chunky side.

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Escape From Singe’s Castle, Commodore 64

In my review of Software ProjectsCommodore 64 interpretation of Dragon’s Lair I ended by saying that this game – Escape From Singe’s Castle – was a “much better” sequel to that game. Which is only partially true. It’s pretty much the same kind of thing as Dragon’s Lair, only with slightly better minigames and slightly better graphics. So “much better” is probably pushing it…

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Dragon’s Lair, Commodore 64

This 8-bit interpretation of the much-loved laserdisc arcade game was developed and published by Software Projects in 1986 and it is an exercise in frustration from start to finish.

Dragon’s Lair is actually a conversion of a Coleco Adam game that was published at the tail end of 1984. Software Projects acquired the license to convert it to home systems in the UK and made two games out of it.

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Cliff Hanger, Commodore 64

Written by James Day and initially published by New Generation Software in 1984, Cliff Hanger is a Wild West-themed game based on the popular ‘Looney Tunes‘ cartoon Wile E. Coyote and the Roadrunner.

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Complete list of Ultimate Play the Game releases

A list of all the official Ultimate Play the Game releases, plus known, completed homebrew conversions, remakes, and unreleased titles.

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Bubbler, Commodore 64

***CANNED GAME***

There is a story behind the Commodore 64 conversion of Bubbler, but to condense it into just a few sentences: the game was being converted in 1987 by an intermediary company for Ultimate, called Lynsoft, but was canned before release because it wasn’t fast enough.

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Pentagram, Commodore 64

Ultimate Play the Game‘s isometric platform adventure, Pentagram, was never officially released for the Commodore 64, so fans took it upon themselves to convert it themselves, some thirty years after its original release. This port was released in 2017 by Rod & Emu.

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Gunfright, Commodore 64

This C64 homebrew conversion of Ultimate‘s 1986 ZX Spectrum hit Gunfright was developed by Rod & Emu and released in 2017, and it’s another decent modern port of a thirty year-old game.

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Nightshade, Commodore 64

The Commodore 64 conversion of Nightshade was coded by Shahid Ahmad and published by Firebird in 1986. It is a reasonable, if slower, version of the original game from Ultimate. What is more interesting, though, is the enhanced version, released by Nostalgia in 2016.

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Alien 8, Commodore 64

This homebrew conversion of Ultimate‘s classic Alien 8 was released for the Commodore 64 in 2020. The original game was only ever officially released for the ZX Spectrum, BBC Micro, MSX, and Amstrad CPC, but never for the C64. And the ironic thing is that this conversion is arguably the best version of Alien 8 out there.

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