Vladimir Romanyuk‘s incredible SpaceEngine is a simulation of the entire observable universe, with the goal being “scientific realism”, and to reproduce every known type of astronomical phenomenon.
Category Archives: Company
Video game companies.
Syd Mead’s Terraforming, PC Engine
Released on CD-ROM only for the PC Engine Duo (in Japan), and the TurboDuo (in North America), Syd Mead’s Terraforming is a side-scrolling, bullet hell shooter with graphics designed by the great futurist/industrial artist, Syd Mead.
Desert Falcon, Atari 7800
Desert Falcon is an obscure isometric shooter with an Egyptian theme, released exclusively for the Atari 7800 in 1987.
You play as a falcon, flying diagonally over the landscape, shooting stuff as you go, in a way similar to that seen in Sega‘s classic coin-op, Zaxxon.
Super Mario Bros. 3, NES
Of the three Super Mario Bros. games released for the Nintendo Entertainment System, this 1988 release must surely rate as the best.
Super Mario Bros. 2, NES
The North American release of Super Mario Bros. 2 was controversial because it was not the same Super Mario Bros. 2 that was released in Japan – it was a re-skinned game; made into a Mario game, because the Nintendo bigwigs thought the original was too difficult for western gamers.
Super Mario Bros. 2, Famicom Disk System
Super Mario Bros. 2 was initially released on the Famicom Disk System in Japan in 1986, but was not released in North America or Europe in its original form, as you might have expected. It was instead decided that the gameplay was “too difficult” for Western gamers (and also the video games market in North America was undergoing a crash at the time), so Nintendo decided not to release it in English language territories – at least until it was later re-branded as Super Mario Bros.: The Lost levels – and released a different Super Mario Bros.2 in North America instead.
Super Mario Bros., NES
The successor to the 1983 arcade game Mario Bros., Super Mario Bros. was released in Japan and North America in 1985, although it wasn’t released in Europe until 1987.
It is considered by many gamers to be one of the greatest video games of all time, and I wouldn’t dispute that assessment.
Super Castlevania IV, Super Nintendo
Released in 1991, Konami‘s Super Castlevania IV was one of the earliest releases for the Super Nintendo console – and one of the best.
The Sentinel, Commodore 64
The Commodore 64 version of Geoff Crammond‘s The Sentinel (aka The Sentry) is just as good as the original BBC Micro version of the game, if not better – ie. it’s absolutely bloody brilliant.
Like a game of chess – but far scarier – The Sentinel is a game of strategy and cunning that is played-out on a mountainous chequerboard landscape that is overseen by the titular Sentinel.
Ad Astra, ZX Spectrum
This early Spectrum shooter by Gargoyle Games might look a bit archaic by today’s standards, but back in 1984 when it was first released it really set the gaming world alight. Well, the Spectrum gaming world – at least…