Super Skidmarks is an isometric racing game developed by New Zealand-based Acid Software and published by Codemasters for the Sega Megadrive/Genesis in 1995. It was originally released for the Amiga and Amiga CD32 and is the sequel to the 1993 game Skidmarks.
Tag Archives: Two-Player
Games that two people can play simultaneously.
Run Saber, Super Nintendo
Run Saber is a side-scrolling action game developed by Hori Electric and published by Atlus in 1993 for the Super Nintendo. It is something of a clone of Capcom‘s classic arcade game, Strider.
Although Run Saber was developed in Japan it was only released in North America and Europe. A later Japanese release was cancelled.
Gryzor, Amstrad CPC
In 1987 Konami released the hugely successful run-and-gun shoot ’em up Contra in arcades, and Gryzor is the localised European conversion of that game, published by Ocean Software in 1988.
Stunt Car Racer, Amstrad CPC
Geoff Crammond‘s incredible Stunt Car Racer was converted to the Amstrad CPC by Pete Cooke, the man responsible for classic ZX Spectrum hits Tau Ceti, Academy, and Brainstorm. It’s safe to say that Cooke did an immaculate job of bringing this ace racing game to the Amstrad in 1989.
Military Madness, PC Engine
Military Madness is the Western title for the Japanese tactical war game, Nectaris, and it was first released for the PC Engine in 1989 by Hudson Soft. A North American TurboGrafx-16 release followed in 1990.
Nectaris, or Military Madness, or whatever you want to call it, is an early turn-based strategy game that involves moving units around a map and engaging in combat. When units clash it then cuts away to a confrontation scene to show how the opposing forces fared against each other. These action cut scenes would later greatly influence similar games such as those in the popular Advance Wars series.
Demon Front, Arcade
Demon Front is a 2002 arcade game developed and manufactured by Taiwanese company International Games System. It is a scrolling run-and-gun shooter that is basically a shameless clone of Metal Slug, but with a few unique ideas of its own.
You can play either single player or two player simultaneous and can choose between four different characters at the start of the game. There are three different buttons on the arcade cabinet – shoot, jump, and shield – and the basic idea is to run left to right, blasting everything that gets in your way.
Bruce Lee, Apple II
Predictably the Apple II conversion of Bruce Lee isn’t that great. It’s nowhere near as bad as the awful BBC Micro version, but it does have its problems. It first came out in 1984 and was programmed by Rick Mirsky.
Dark Chambers, Atari 7800
Dark Chambers is a one or two-player maze/action game that was directly influenced by Dandy, in that it was originally written by John Howard Palevich – the creator Dandy – to further expand (or in this case: simplify) the concept of a multiplayer fantasy action game.
Karnov’s Revenge, Neo Geo
This 1994 Neo Geo release from Data East is the second game in the “Fighter’s History” series. It is tentatively related to the Data East arcade game Karnov, in that it features the red-trousered, bald character of the same name, but it’s a fighting game, in true Neo Geo style.
Gauntlet, Apple II
Before playing this game I’d read that the Apple II conversion of Atari‘s classic arcade game Gauntlet was a bit of a mess, but that didn’t quite prepare me for quite how bad it actually is…