S.D.I. (Strategic Defence Initiative) is a 1986 release from legendary American games company Cinemaware.
Set in a Cold War type scenario, S.D.I. pits East against West in a fight for dominance in space.
S.D.I. (Strategic Defence Initiative) is a 1986 release from legendary American games company Cinemaware.
Set in a Cold War type scenario, S.D.I. pits East against West in a fight for dominance in space.
Released by Atari in 1986, Star Raiders II was initially designed as a video game based on the film The Last Starfighter. When that idea was eventually dropped the game was re-modelled into Star Raiders II.
Archer MacLean‘s Dropzone was initially released on the Atari 8-bit machines in 1984, before it later appeared on the Commodore 64 and became a smash hit.
The Atari 8-Bit version of the classic Mercenary is the original, published by Novagen in 1985.
From the opening sequence onwards you know that you are in for a special ride with Mercenary, and exploring the wireframe world of Targ (the name of the planet you’re trapped on) is a video-gaming joy – especially with the easy-to-use controls.
The Atari 800 version of Rescue On Fractalus was released in 1984 and was the first version available. It was a critical success and drew quite a lot of attention to Atari 8-bit home computers (jealous Commodore 64 owners had to wait almost a year before they got a conversion).
Star Trek, released by Mikro-Gen in 1983, is designer and programmer Derek Brewster‘s first commercial game.
Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.
Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.
Mysteries of the Sith is the 1998 sequel to Dark Forces II. It uses the same 3D engine (with some enhancements) and follows the same style of gameplay as its predecessor, but contains considerably more features and detail.
A controversial release from Gametek in 1996, this complex space sim is notorious for having a long and troubled development history.