Tag Archives: platform game

Creatures II: Torture Trouble, Commodore 64

Creatures II: Torture Trouble is the sequel to the brilliant Creatures. It was again created by John and Steve Rowlands and published by Thalamus, this time in 1992.

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Giant’s Revenge, ZX Spectrum

Giant’s Revenge is the second sequel to Jack and the Beanstalk, which was created by Chris Kerry (with graphical assistance by his brother, Steve) and published by Thor Computer Software for the ZX Spectrum in 1984.

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The House Jack Built, ZX Spectrum

The House Jack Built is the sequel to Jack and the Beanstalk. It was released the same year as Jack and the Beanstalk – in 1984 – and is a marked improvement on its predecessor.

It was again created by Chris Kerry, helped by his brother, Steve, and published by Thor Computer Software, based in Liverpool.

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Jack and the Beanstalk, ZX Spectrum

Jack and the Beanstalk is a ZX Spectrum game published by Thor Computer Software in 1984. It was written by Chris Kerry, assisted by his brother, Steve.

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Flicky, Arcade

Originating in arcades in 1984, Flicky is a super cute bird-collecting platform game by Sega that relies heavily on gravity, inertia, and jumping to provide the challenge.

The aim of the game is simple: you play a blue bird who must collect up the small, yellow chicks (the “PioPio“), and avoid contact with the cats (the “Nyannyan“) on your way to taking the chicks home (the door you came in through). The quicker you do this, the more bonus points you get.

Simple. Or at least you might have thought so…

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Bubble Memories, Arcade

Bubble Memories: The Story of Bubble Bobble III was released into arcades by Taito in 1996, and – as the subtitle makes clear – this is a canonical Bubble Bobble sequel. It has been described as “Bubble Bobble on steroids”…

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Mario Bros., Arcade

Released into arcades by Nintendo in 1983, Mario Bros. is a one or two-player platform game featuring Mario and Luigi as the main characters. Incidentally, this was the first time Luigi ever appeared in a video game.

Mario Bros. was designed by Shigeru Miyamoto and Gunpei Yokoi – two of the lead creators of Donkey Kong, of which this game is a follow-up.

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Popeye, Arcade

Nintendo‘s 1982 arcade game, Popeye, was somewhat ahead of its time, and also in some respects as archaic to play as a Game & Watch.

It was ahead of its time in the way that it used a relatively high screen resolution (512×448), which results in quite detailed, high res sprites that are unusual for the time.

Unfortunately the same can’t be said of the background graphics, which look like something designed on an Atari 2600… In fact: Popeye is a weird mix of graphical resolutions, but this weirdness doesn’t affect the gameplay at all.

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SegaSonic the Hedgehog, Arcade

SegaSonic the Hedgehog is an arcade game from 1993 starring Sega‘s famous blue mascot, Sonic the Hedgehog. It features beautiful isometric graphics and trackball-based multiplayer gameplay.

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