Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.
Tag Archives: Obscure
Braxx Bluff, ZX Spectrum
Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.
It’s a weird game – of space exploration – well, the exploration of a planet and its surface.
Bonanza Bros., Megadrive/Genesis
Bonanza Bros. is a split-screen, two-player, side-scrolling action game that first appeared in arcades in 1990. A number of home conversions followed although none were better than this Sega Megadrive/Genesis version which was released in 1991.
The Birds and the Bees, ZX Spectrum
The Birds and the Bees is a simple, side-scrolling collect ’em up, with you playing a bee, out collecting pollen from nearby flowers. It was released by Bug-Byte Software on the ZX Spectrum in 1983.
Battle Cross, Super Nintendo
Battle Cross is a fun isometric racing game for the Super Nintendo, developed by A-Max for Imagineer and released in Japan in 1994.
Cavelon, ZX Spectrum
A conversion of the obscure Jetsoft arcade game, Cavelon is a simple but challenging maze game where you play a knight trying to collect the pieces of a door to create the exit to the next level.
Pieces, Super Nintendo
Known in Japan as Jigsaw Party, and in the West as Pieces, this 1994 Super Nintendo game is an intriguing and compelling mix of Tetris and jigsaws. Which might sound as dull as hell, but it’s actually surprisingly good.
Chaos: The Battle of Wizards, ZX Spectrum
One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.
Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.
Looping, Arcade
Looping is an old arcade game first released in 1982 by Venture Line.
In it you fly a plane across a horizontally-scrolling cityscape, doing loop-the-loops and trying your hardest not to hit the buildings.
Gregory Loses His Clock, ZX Spectrum
Playing Gregory Loses His Clock was a real treat for me, because I had never seen it before now. I love finding (and of course grabbing) good old games that have previously passed me by. Considering that Gregory Loses His Clock was released quite late in the life of the ZX Spectrum (1989), it’s no surprise that I missed it. Most people (myself included) had moved onto 16-bit computers by then.