PAM Development‘s 2003 release, Top Spin, was the moment when tennis games came of age and went full 3D.
From Match Point on the ZX Spectrum, via Super Tennis on the Super Nintendo, to this… Arguably the pinnacle of all modern tennis games.
PAM Development‘s 2003 release, Top Spin, was the moment when tennis games came of age and went full 3D.
From Match Point on the ZX Spectrum, via Super Tennis on the Super Nintendo, to this… Arguably the pinnacle of all modern tennis games.
Another of Ultimate‘s early ZX Spectrum classics, Cookie – from 1983 – is a simple arcade-style action game where you are a little chef sprite shooting bags of flour at ingredients to knock them into a mixing bowl.
Geoff Crammond‘s The Sentinel (aka The Sentry in North America) is a strange chess-like game where you have to sneak up on an overseeing watcher, who is perched high on a platform, overlooking the play area, and absorb him before he does the same to you.
Relatively obscure follow-up to Sensible Soccer and Cannon Fodder.
Sensible Golf was first released in 1994 for the PC and Amiga, and didn’t really make much of an impact on the market, although it’s not a bad game at all.
Some old arcade games are instantly recognisable. Toobin’ – by Atari Games – is one of them.
It’s the only video game I can think of that utilises ‘kids floating down a river on a rubber tube’ style gameplay mechanics.
The Atari ST version of Spindizzy is arguably the best one around.
Spindizzy Worlds, which appeared on Atari ST, Amiga and Super Nintendo in 1990 – is a more compartmentalised reworking of the original Spindizzy, with branching levels and puzzles and gem-collecting in a challenging isometric world. Well, various worlds. All themed in a particular graphical style, and each with its own set of individual problems.
Chuckie Egg 2 is to Chuckie Egg what Jet Set Willy is to Manic Miner – it’s a platform game adventure with screens that can be re-visited, and routes that can be planned and executed, with some deft mapping and jumping.
Released by A&F Software in 1983, Nigel Alderton‘s brilliant platform game, Chuckie Egg, lit up Spectrums around the world, with its cute graphics and precise, challenging gameplay. In fact: Chuckie Egg is so sweet and characterful that it still has the power to enchant gamers today.
Which leads me up to this 2003 remake of Head Over Heels, by Retrospec.
A re-imagining of Ritman and Drummond‘s classic game, with updated visuals and sound. Does it cut the mustard? Does it live up to the greatness of the original?
The Amiga version of Head Over Heels – like the Atari ST version – is pretty much a perfect conversion of this classic isometric platform game.