Tag Archives: monochrome

BurgerTime Deluxe, Game Boy

BurgerTime Deluxe is an enhanced remake of the classic 1982 arcade game, BurgerTime, released exclusively for the original Game Boy. It was developed and published by Data East in 1991.

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Championship Pool, Game Boy

Championship Pool on the Game Boy is a conversion of the classic Bitmasters NES/SNES pool simulation, which some think is arguably the best video game pool sim ever made (myself included). It was first released by Mindscape in 1993.

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Super Hunchback, Game Boy

Developed by Ocean Software and first published in 1992, Super Hunchback is a sequel to the Hunchback games that were successful in the mid 1980s (which were all based on the arcade game, Hunchback, by Century Electronics).

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Parasol Stars, Game Boy

Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.

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Boulder Dash, Game Boy

The Game Boy version of Boulder Dash was programmed by Beam Software and is somewhat similar to the NES version (not exactly the same since it was developed by a completely different company). It is a jolly re-imagining with different graphics, but the same devious level designs as the original. And it is of course monochrome, rather than colour.

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Dragon’s Lair: The Legend, Game Boy

Dragon’s Lair: The Legend is a 1991 platform game for the Nintendo Game Boy, developed by Motivetime and published by Elite Systems in Europe and Sony Imagesoft in North America.

Bizarrely, the game is a remake of the classic 1985 ZX Spectrum game Roller Coaster, but with Dragon’s Lair-style graphics and sound effects. Which is not a bad thing because Roller Coaster is a great game.

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Castelian, NES

Castelian is the Nintendo Entertainment System port of John Phillips‘ classic Commodore 64 game, Nebulus. It was developed by Bits Studios and published by Triffix Entertainment in 1991.

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Bomb Jack, Game Boy

This handheld conversion of Tehkan‘s Bomb Jack arcade game is a decent translation of the bomb-collecting classic. It was developed by New Frontier and published by Infogrames in 1992.

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Altered Space, Game Boy

Altered Space is a somewhat obscure isometric platform puzzle game that was developed by British developer Software Creations and released exclusively for the Nintendo Game Boy in 1991.

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Martianoids, MSX

Martianoids was released in 1987 on three different formats: ZX Spectrum, Amstrad CPC, and this MSX conversion. All three are pretty much identical in terms of gameplay; they feature a robot, walking through nine sectors of a scrolling landscape, fighting off alien robots that are trying to destroy a computer you are defending.

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