Tag Archives: ladders

Saboteur, ZX Spectrum

Written by Clive Townsend and published by Durell Software in 1985, Saboteur is a stealth action platform game that was something of a hit with ZX Spectrum users back in the day.

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Dragon Quest VIII, PlayStation 2 [Part 2]

Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.

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Dragon Quest VIII, PlayStation 2

There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.

Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.

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Do! Run Run, Arcade

Also known as Mr. Do! Run Run or Super Pierrot in Japan, Do! Run Run is the fourth and final game in the famous Mr. Do series. It was developed by Universal and published by Taito in 1984.

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Sir Lancelot, ZX Spectrum

Another game I have fond memories of buying and enjoying back in 1984, Melbourne House‘s classic ZX Spectrum platform game: Sir Lancelot.

Considering that it was squeezed into only 16K of RAM (yes, it even ran on 16K Spectrums) it is a remarkable achievement.

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Don’t Press The Letter Q, Oric

Released for the Oric by IJK Software in 1984, Don’t Press The Letter Q is a very early ‘minigame’-based adventure, in a similar vein to more modern titles like Warioware.

Considering that Don’t Press The Letter Q is over 35 years old now, it has stood the test of time remarkably well. And – considering that it is an Oric exclusive – it is something of a stand-out title on the platform. Arguably even the best game on the Oric.

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Chuckie Egg, MSX

The MSX version of Chuckie Egg was produced by A&F Software and released in 1984.

Graphically, the use of colour in this version is strange, but at least Henhouse Harry (the main character in Chuckie Egg) benefits from some extra colour. His animation is a bit stunted though. Harry moves around quickly enough, and the controls are very responsive, so running and jumping feels good – as it’s meant to in Chuckie Egg.

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