Developed by Software Creations and published by GO! in 1988, this is the ZX Spectrum version of Capcom‘s classic arcade game, Bionic Commando. And it’s not bad, all considered.
Tag Archives: jumping
Dragon’s Lair 3D, GameCube
Known as “Dragon’s Lair 3D: Return to the Lair” in North America, this fully-3D action adventure is a reimagining of Don Bluth‘s classic laserdisc arcade game, Dragon’s Lair. And it works brilliantly well. Dragon’s Lair 3D was published for the GameCube by THQ in Europe, and Encore, Inc. in North America, in 2002. It was also released for PlayStation 2, Windows and XBox.
Moon Crystal, NES/Famicom
Released in Japan only for the Nintendo Famicom in 1992, Moon Crystal is a scrolling platform game in the style of Zelda II. The game was developed by Hector (aka “Hect“), and fan translations into English, Spanish, Polish and Indonesian exist, making the game understandable to players who don’t speak or read Japanese.
Shinobi, Commodore 64
The Commodore 64 version of Sega‘s classic Shinobi was developed by The Sales Curve and first published by Virgin Games in 1989. And – while it is a decent conversion in terms of presentation and playability – it is arguably even harder than the arcade original, which can make it extremely frustrating to play at times.
Kid Icarus: Of Myths and Monsters, Game Boy
Developed by Nintendo and TOSE Co., Ltd., Kid Icarus: Of Myths and Monsters is the sequel to Kid Icarus – a much-loved game released for the Nintendo Entertainment System in 1986. Of Myths and Monsters was published by Nintendo, exclusively for the original Game Boy, in 1991 in North America, and 1992 in Europe. For some reason, it wasn’t released in Japan, where it was made.
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Poogaboo: La Pulga 2, ZX Spectrum
The ZX Spectrum version of Poogaboo: La Pulga 2 – the sequel to the classic Bugaboo (The Flea) – was coded by the same guy who created the original (Paco Suárez), so plays similarly, and is also what I’d call an authentic sequel.
Poogaboo was only ever released in Spain – by Opera Soft, in 1991 – so is relatively obscure as Spectrum games go. I’m a big fan of the original Bugaboo, but hadn’t heard of this sequel until recently, so was pleasantly surprised by its existence.
Shinobi, PC Engine
The PC Engine version of Sega‘s Shinobi was developed and published by Asmik Corporation in 1989, and it features some interesting changes to the arcade version.
Malibu Bikini Volleyball, Atari Lynx
Developed by Hand Made Software and published exclusively for the Atari Lynx by Atari Corporation in 1993, Malibu Bikini Volleyball is exactly what it says it is: a game featuring girls in bikinis playing volleyball on Malibu beach in California…
To be fair, there are men in shorts as well, although some may be disappointed that they’re not wearing Speedos… The opening title graphic (and box art) features model Karen Isely (I’m assuming Ms. Isely is/was a beach volleyball player, but a search turned up no information confirming this).
Super Street Fighter II Turbo Revival, Game Boy Advance
This exclusive Game Boy Advance remake of Street Fighter II Turbo was first released by Capcom in 2001, and it is arguably the best fighting game on the system.
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Bomberman Quest, Game Boy Color
Bomberman Quest is an action Role-Playing Game based on the Bomberman series that was released exclusively for the Game Boy Color in 1998. It was developed by a company called “Eleven” and published by Hudson Soft in Japan; Electro Brain in North America, and Virgin Interactive in Europe.