Tag Archives: jolly

Winter Camp, Commodore 64

Winter Camp is the 1992 sequel to the popular Summer Camp. Both were ‘auteur pieces’ on the Commodore 64, with John D. Ferrari doing design, programming, and graphics on both releases.

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Summer Camp, Commodore 64

Summer Camp is an old school platform game that came out towards the end of the C64‘s life – 1990 to be precise.

It’s a cartoony collect ’em up in the style of Manic Miner, although in this you play Maximus Mouse trying to collect pieces of a blueprint.

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Top Hunter: Roddy & Cathy, Neo Geo

Top Hunter: Roddy & Cathy was first released on the Neo Geo by SNK in 1994. It is a side-scrolling arcade platform game, sometimes referred to as a “predecessor to Metal Slug“, and featuring two playable characters… Yes, you guessed it: Roddy and Cathy.

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Stakes Winner, Neo Geo

This bizarre-but-entertaining video game was developed by Saurus and published by SNK in 1995. Stakes Winner is a cute and colourful horse racing sim, where you can become a jockey and fulfil your equestrian dreams.

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Neo Bomberman, Neo Geo

Every home console had to have a version of Bomberman, and the Neo Geo had one too.

Actually, technically that’s not true, because – while Neo Bomberman did get a Neo Geo release – it was only ever for the MVS (arcade system). It was never officially released for the AES (home system). So only ever appeared in arcades. And that was mostly just in Japan.

Neo Bomberman was sold into some countries outside of Japan, although when the game is played on a European system the text is displayed in Spanish and not English.

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Waku Waku 7, Neo Geo

Sunsoft‘s Waku Waku 7 is one of the craziest, most colourful, and most over-the-top beat ’em ups I’ve ever played. It first appeared in arcades in 1996, was later released for the Neo Geo AES, and later also re-released for modern consoles. Such is its popularity.

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Alien 8, MSX

The MSX version of Ultimate‘s classic isometric action adventure, Alien 8, is almost identical to the ZX Spectrum original – including slowdown caused by sound effects playing and lots of on-screen movement.

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Sonic Advance 3, Game Boy Advance

The third and final Sonic Advance game – Sonic Advance 3 – was published by Sega on the Game Boy Advance in 2004. It was again developed by a third-party developer, Dimps.

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Sonic Advance 2, Game Boy Advance

Sonic Advance 2 was again developed by Dimps for Sega, who published it exclusively for the Game Boy Advance in 2002.

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Sonic Advance, Game Boy Advance

Sonic Advance was the first Sonic game to appear on a Nintendo platform, and it was developed by Dimps and first published by Sega in 2001.

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