Also known as “Metroid 4“, Metroid Fusion on the Game Boy Advance is the fourth episode in the famous run-and-gun series from Nintendo and was first released in 2002.
Tag Archives: Japanese
Super Metroid, Super Nintendo
The third game in the Metroid series is a top class Super Nintendo classic.
Super Metroid (1994) is more detailed than both previous Metroid games put together, although the basic structure is the same – explore various levels to find your latent abilities, all of which have been lost (“Why does this keep happening in Metroid games?” you may ask. “It’s in the script,” is my answer).
Metroid II: Return of Samus, Game Boy
The second ever Metroid game first appeared on the Nintendo Game Boy in 1991.
Metroid II: Return of Samus is a brilliant continuation of the first Metroid game. The animation of lead character Samus is much more gritty and realistic in this game, compared to the NES original. And the monochromatic graphics actually seem to add to the eerie atmosphere, rather than hamper the game at all.
Metroid, NES
This first Metroid, for the Nintendo Entertainment System, was initially released in 1986 and remains the toughest episode in the whole series to date.
Nemesis/Gradius, Arcade
Known as Gradius in Japan – but Nemesis everywhere else – Konami‘s classic 1985 shoot ’em up is one of the earliest progressive weapons blasters, with distinct levels and boss battles.
The game is somewhat reminiscent of the classic side-scrolling Scramble (also by Konami), but in Nemesis you fly a ship called the “Vic Viper”, and which has a variety of different weapons which can be powered-up by collecting capsules left by destroyed enemies.
Mario & Luigi: Superstar Saga, Game Boy Advance
Mario & Luigi: Superstar Saga on the Game Boy Advance is a brilliant mix of platforming and level-grinding.
The ‘twist’ in this game is that you control both Mario and Luigi simultaneously during the game, and can switch between each character – or use them in tandem – to solve certain puzzles.
Continue reading Mario & Luigi: Superstar Saga, Game Boy Advance
Lock ‘n’ Chase, Arcade
Yes, Data East‘s classic 1981 arcade game does feature a policeman called “Stiffy”. The other three are called “Scaredy”, “Smarty” and “Silly”. And together the four of them chase you – a thief – whose mission it is to collect the coins in the maze, and any other treasure that appears, before escaping.
Seiken Densetsu 3, Super Nintendo [Part 5]
Seiken Densetsu 3 was released by Squaresoft in 1995 and an English fan translation came out in 2000. Only five years after the game’s original release there was a fan translation… That’s unheard of. And there are various translations available now, including German and French.
Seiken Densetsu 3, Super Nintendo [Part 4]
I absolutely love the graphical style of Squaresoft‘s Seiken Densetsu 3. It’s a masterwork of pixel graphics artistry. Everything in it, from the characters, to the buildings, to the items, and to the magic spell effects are all incredibly well presented and thought-out. These are definitely among the most iconic 2D RPG graphics ever made. And the people who made them deserve a round of applause from the rest of the gaming world for creating them. 🙂
Seiken Densetsu 3, Super Nintendo [Part 3]
One mistake I made when I first played Seiken Densetsu 3 was: I didn’t know where the magic spells were. This is probably a common mistake among first time players.
You have to press ‘down’ from the item menu ring to find and use your magic spells, and I probably played the first twenty levels or so without using my character magic at all. If you’re going to give this great game a try for the first time, don’t make the same mistake that I did. Press down to use your magic (and spirits) when the item ring is visible. Pressing up and down cycles through them. The same system as is used in shops for buying and selling. It does take some getting used to although you can quickly switch characters using the L and R buttons, which is useful in shops and essential in combat.