Tag Archives: driving

Need For Speed: Most Wanted, GameCube

Need For Speed: Most Wanted is the third Need For Speed game released for the GameCube. It was developed in collaboration between EA Black Box and EA Canada, and was first published by EA Games in 2005.

Continue reading Need For Speed: Most Wanted, GameCube →

Need For Speed: Underground 2, GameCube

The sequel to Need For Speed: Underground, and the second Need For Speed game (of four) released for the GameCube, Need For Speed: Underground 2 is a bit of a curveball in the series and is significantly different to the first game. It was developed by “EA Black Box” and first published by EA Games in 2004.

Continue reading Need For Speed: Underground 2, GameCube →

Need For Speed: Underground, GameCube

Developed by “EA Black Box” and released by EA Games in 2003, Need For Speed: Underground is a street-racing game in high-powered modern cars. It uses fairly spectacular 3D graphics and environments; has a nice control/feel to the cars, and is full of OTT flashy car racing FMV (which some might find unnecessary; I was kinda leaning in that direction).

Continue reading Need For Speed: Underground, GameCube →

Hard Drivin’, Atari Lynx

Developed by NuFX and published by Atari Corporation in 1991, the Atari Lynx version of Hard Drivin’ was quite impressive for the time. It showed that the Lynx could handle rudimentary 3D polygonal games – and in colour. Something that its main rival (the Nintendo Game Boy), couldn’t do.

Continue reading Hard Drivin’, Atari Lynx →

OutRunners, Arcade

OutRunners is the 1993 sequel to the classic driving game, Out Run. It is specifically designed for two player head-to-head gameplay, which is why the game renders two screens – side by side – by default. For the purposes of this article, though, I’m showing just a single screen, because it looks better.

With enough machines, OutRunners could accommodate up to eight players racing against each other at the same time. An online version of the game was also released, allowing players to race each other over the internet, which was revolutionary for the time.

Continue reading OutRunners, Arcade →

C5 Clive, ZX Spectrum

C5 Clive, written by Barry Jones and published by Scorpio Gamesworld Ltd., pays tribute to (ie. satirises) Sir Clive Sinclair‘s infamous “personal automotive vehicle“, which was released onto the UK market as the Sinclair C5 in 1985.

Continue reading C5 Clive, ZX Spectrum →

Checkered Flag, Atari Lynx

Checkered Flag is a “formula-style” racing game, initially released by Atari Corporation for the Atari Lynx in 1991.

Continue reading Checkered Flag, Atari Lynx →

Chase HQ, ZX Spectrum

There’s no doubting that Ocean Software‘s 1989 Spectrum conversion of Taito‘s classic Chase HQ is impressive. Programmed by John O’Brien, with graphics by Bill Harbison, and sound by Jonathan Dunn, this 8-bit chase game really pushes the Spectrum to its limits, and puts pretty much every other third-person driving game on the Speccy to shame, with its amazing road movement and exciting gameplay.

Continue reading Chase HQ, ZX Spectrum →