Tag Archives: Colourful

Deathsmiles, Arcade

Deathsmiles is an infamous (and much-loved) 2007 shooter from Cave – a Japanese company known for its relatively innovative and leftfield output. Cave shooters are ‘Bullet Hell’ in overdrive…

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Dark Chambers, Atari 8-bit

Dark Chambers is an overhead maze shooter in the style of Gauntlet. That said: it is actually a direct descendent of Dandy – another overhead maze game written by John Howard Palevich and also an influence on the design of Gauntlet.

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Rainbow Walker, Atari 8-bit

Steve Coleman‘s Rainbow Walker was first published by Synapse Software in 1983.

It is an unusual, pseudo 3D platform game with a curved track of grey tiles, each of which you (a small, blobby character called Cedrick) have to step on in order to turn into coloured tiles. The aim being: to turn the entire track into a rainbow, by standing on every tile.

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Bounty Bob Strikes Back, Atari 8-bit

The sequel to Miner 2049er, Bounty Bob Strikes Back, again features the jumping cowboy trying to walk on every piece of platform surface, although this game is much more subtle and challenging than the first one.

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Miner 2049er, Atari 8-bit

The original Miner 2049er fitted into just 16K of RAM, so would run on an Atari 400 (as well as any other Atari 8-bit home computer). It is a very early platform game, written by Bill Hogue in 1982, and featuring the character ‘Bounty Bob’.

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Con-Quest, ZX Spectrum

Con-Quest is a 1986 ZX Spectrum release from Mastertronic, created by the inimitable Derek Brewster.

In it you play a character called Oscar who has just inherited a large castle. The castle isn’t vacant though – it’s full of the evil minions of the demon Grell, who you must evict.

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The Curse of Sherwood, ZX Spectrum

The Curse of Sherwood is a 1987 action/adventure game from the prolific programmer/designer Derek Brewster.

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Jasper, ZX Spectrum

Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.

Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.

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Braxx Bluff, ZX Spectrum

Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.

It’s a weird game – of space exploration – well, the exploration of a planet and its surface.

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