Steve Bak‘s insane-but-fun platform game, Hercules, was first released on the Commodore 64 by Interdisc in 1984. By “insane” I mean: the game is deliberately deceptive to the point of driving the player to insanity! 🙂
Tag Archives: 8-bit
Grange Hill, Amstrad CPC
The terribleness of Grange Hill – the video game – is sealed in history with the dire Amstrad CPC version.
Grange Hill, Commodore 64
The Commodore 64 version of Grange Hill is only marginally more crap than the ZX Spectrum version. The chunkier sprites in this make it look even more amateurish.
Grange Hill, ZX Spectrum
Argus Press Software released this licensed adventure game, based on the successful BBC TV series of the same name, in 1987. It is infamous for being one of the worst games ever made, and it truly is, for a number of different reasons…
H.E.R.O., Commodore 64
The Commodore 64 version of John Van Ryzin‘s 1984 classic H.E.R.O. plays just as good as the Atari 2600 original, although the graphics are a little messier.
H.E.R.O., Atari 2600
John Van Ryzin‘s popular H.E.R.O. (Helicopter Emergency Rescue Operation) first made its appearance on the Atari 2600 (aka Atari VCS), via Activision, way back in 1984.
Action Biker, Commodore 64
Action Biker was created to market Skips Crisps in the UK, and therefore features KP Skips Crisp’s mascot “Clumsy Colin” as the playable character.
3D Monster Maze, ZX81
3D Monster Maze was developed by Malcolm Evans for J.K. Greye Software in 1982.
This classic black and white maze game was one of the first ever video games to use a first-person viewpoint inside a 3D maze.
Driller, Commodore 64
The Commodore 64 version of Incentive‘s classic Driller is surprisingly good, considering that the machine isn’t particularly suited to this kind of game.
Everyone’s A Wally, ZX Spectrum
Chris Hinsley‘s 1985 follow-up to Pyjamarama sees the return – once again – of Wally Week. The mechanic turned mundane video game hero.
The unique thing about Everyone’s A Wally is that you can switch between five different characters and go about your adventuring business – two years before Maniac Mansion.