A leading contender for the game with the silliest name of all-time, Kokotoni Wilf is an early platform action game with you in the role of the titular Mr. Wilf.
Tag Archives: 8-bit
Zolyx, Commodore 64
Written by Hungarian coder Zoltán Tass and published by Firebird in 1987, Zolyx is a variation on the ‘painting game’ theme, made popular by the classic arcade game, Qix.
Ghouls ‘N Ghosts, Commodore 64
The Commodore 64 conversion of Ghouls ‘N Ghosts is surprisingly good, even though everything in it looks a bit tiny.
Defender of the Crown, Commodore 64
The Commodore 64 conversion of Defender of the Crown is a celebrated retro gaming classic. Apart from loading times, there’s little to fault about it.
Pyracurse, ZX Spectrum
An involving, multi-character isometric adventure set in an Egyptian tomb, Pyracurse was written by Mark Goodall and Keith Prosser and published by Hewson in 1986.
Movie, Amstrad CPC
Duško Dimitrijevic ‘s brilliant isometric adventure, Movie, translates exceptionally well to the Amstrad CPC, as can be seen from these screenshots.
Movie, ZX Spectrum
A legendary ZX Spectrum game, designed and programmed by Duško Dimitrijevic and published by Imagine Software in 1986.
Cauldron, Commodore 64
Palace Software‘s 1985 release Cauldron is one of those games that looks great, but is so difficult that it is not much fun to play overall.
Maziacs, MSX
This MSX conversion of Don Priestley‘s classic Spectrum game, Maziacs, was released by DK’Tronics in 1985. It captures the essence of the original perfectly.
H.A.T.E., ZX Spectrum
Costa Panayi‘s final game on the ZX Spectrum was published by Gremlin Graphics in 1989. It is an isometric shoot ’em up in the mould of Zaxxon, and it is technically very impressive.