Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Buck Rogers: Planet of Zoom, Arcade

Sega‘s Buck Rogers: Planet of Zoom was first released into arcades in 1982, and – to play it now – you’d wonder what all the fuss was about, but this game made waves when it was first released.

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Marvel vs. Capcom 2, Dreamcast

Or – to give the game its full title – Marvel vs. Capcom 2: New Age of Heroes.

First released in arcades in 2000 and ported to the Dreamcast that same year, Marvel vs. Capcom 2: New Age of Heroes really shows off the Dreamcast‘s amazing 2D (and 3D) graphics capabilities, with huge, detailed sprites jumping around the screen and incredible visual effects, amongst all the violence.

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Axelay, Super Nintendo

Konami‘s Axelay is considered a cult classic among shoot ’em up fans.

First released on the Super Nintendo in 1992, Axelay cleverly mixes side-scrolling and vertically-scrolling blasting action, and also makes excellent use of the Super Nintendo‘s infamous ‘Mode 7’ scaling technique, to create a weird ‘cylindrical’ rolling effect on some of the levels.

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Street Fighter II Turbo: Hyper Fighting, Super Nintendo

One of the biggest-selling games on the Super Nintendo, Street Fighter II Turbo (to use its informal name), is faster and more varied than its predecessor, and also allows play of any of the four previously ‘locked’ boss characters (Balrog, Vega, Sagat and M. Bison) from the outset.

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Total Carnage, Arcade

The spiritual successor to Smash TV (in the same way that Smash TV was the spiritual predecessor to Robotron 2084), and a brilliant overhead shooter with 360 degree blasting action.

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