Tag Archives: 1995

Seiken Densetsu 3, Super Nintendo [Part 1]

Considered by many to be a Super Nintendo classic, but having never been released outside of Japan, Seiken Densetsu 3 (1995) has – in the past – been something of an enigma. A must-play game, but not available in English. That was: until an unofficial fan translation came out that changed all that.

Seiken Densetsu 3 is the third game in the Mana series (following Secret of Mana on the SNES (aka Seiken Densetsu 2), and Final Fantasy Adventure on the Game Boy (aka Seiken Densetsu)), and it is one of those games that I had played before (although not for more than a few hours, just to get a taste of it), and had planned to play more of, at some point in future.

Continue reading Seiken Densetsu 3, Super Nintendo [Part 1]

Seiken Densetsu 3 Week

I recently spent some time playing and grabbing the legendary Super Nintendo game Seiken Densetsu 3 and couldn’t finish until I had completed it.

To say that the experience was “good” would be an understatement…

Seiken Densetsu 3 is a truly brilliant game with a lot to offer games-players who love a challenge. And a good old level-grinder. And a visual treat. In fact, I had so much fun grabbing this game that I have decided to make a series out of the resulting screenshots.

This week I’m going to be publishing grabs of my adventure over the space of five days, showing the game from start to finish. I’ll also be writing about individual aspects of the game in each episode.

Don’t worry about spoilers. My grabs show only a fraction of the available game, played through with just one party. One of the great things about Seiken Densetsu 3 is that you can play with different party configurations and the storyline will change as you go. I’ll explain more about that over the coming week.

Few games deserve five whole days dedicated to them, but Seiken Densetsu 3 is a masterpiece of 2D graphical art, I think, from start to finish. Incredible boss battles; memorable music; brilliant interface; multi-language versions – I’ll look in more detail at these as the week progresses.

Ladies and Gentlemen, I give you: Squaresoft‘s Seiken Densetsu 3, by The King of Grabs.

Seiken Densetsu 3 Week
Seiken Densetsu 3, Super Nintendo [Part 1]
Seiken Densetsu 3, Super Nintendo [Part 2]
Seiken Densetsu 3, Super Nintendo [Part 3]
Seiken Densetsu 3, Super Nintendo [Part 4]
Seiken Densetsu 3, Super Nintendo [Part 5]

More: Seiken Densetsu 3 on Wikipedia

 

Seiken Densetsu 3 Bosses 01 - Full Metal Hagger

Seiken Densetsu 3 Bosses 06 - Bill and Ben

Dungeon Master II: The Legend of Skullkeep, PC

The sequel to the mighty Dungeon Master is a great game in its own right. First released by Interplay in 1995.

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Rayman, Atari Jaguar

Rayman was developed for the Atari Jaguar as the game’s original target system, and it is seen as something of a ‘killer app’ on the console. It certainly is one of the best – maybe even the best – platform games on the Jaguar.

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Kolibri, Sega 32X

Kolibri was developed by Hungarian company Novotrade International and released by Sega in 1995 for the Sega 32X only (which required the extra add-on for the Sega Megadrive/Genesis).

Continue reading Kolibri, Sega 32X

Worms, PlayStation

The 1995 PlayStation version of Andy Davidson‘s classic Worms is undoubtedly the best version of the game ever made. Ocean and Team 17 collaborated on this release.

It is an incredible multiplayer game, for up to four people.

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King of Demons, Super Nintendo

This 1995, Japan-only release is a game that begins fairly un-remarkably, but quickly opens up to become one of the most interesting and visually exciting action platform games on the SNES.

Continue reading King of Demons, Super Nintendo