Tag Archives: 1985

Nodes of Yesod, ZX Spectrum

Nodes of Yesod is a platform exploration game created by Liverpool-based Odin Computer Graphics and first published for the ZX Spectrum in 1985.

At the time it was a critical hit – mostly because the presentation is top notch – but playing the game now you really have to wonder what all the fuss was about, because it really is one of the most frustrating Spectrum games ever made…

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The Great American Cross Country Road Race, Atari 8-bit

This simple but playable road racing game was written by Alex DeMeo for the Atari 8-bit family of home computers and was first published by Activision in 1985.

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Nightshade, MSX

The MSX conversion of Nightshade was first published by Ultimate Play the Game in 1985. It is identical to the original Spectrum version, barring a few small differences.

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Nightshade, Amstrad CPC

The Amstrad CPC conversion of Ultimate‘s Nightshade was first released in 1985. While it does benefit from some extra colours in the sprites and backgrounds, it does lack colour overall. Unlike the Spectrum original the buildings are not colour-coded, and the player character (a unnamed knight) doesn’t change colour depending on his infection level, which is slightly disappointing. The Amstrad version does look a bit weird, in terms of its use of colour. Filmation games usually look better on the Amstrad, but not in this case; it looks a bit jaundiced with its dominant yellow and orange colour scheme.

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Nightshade, BBC Micro

The BBC version of Ultimate‘s classic Nightshade is very good. It runs pretty quickly (most of the time) and the controls are responsive, which is all you can hope for in the game like this.

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Alien 8, BBC Micro

Alien 8 is a classic isometric platform puzzle game that was released by Ultimate Play the Game on four formats – ZX Spectrum (the original), BBC Micro, Amstrad CPC, and MSX.

The BBC Micro conversion of Alien 8 has responsive controls and runs slightly faster than the original Spectrum version. It still suffers from slowdown when there are a number of moving objects on screen at once.

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Underwurlde, Commodore 64

The Commodore 64 version of Ultimate‘s classic Underwurlde was developed by Softstone and published by Firebird in 1985. It is a faithful recreation of the Spectrum original.

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Outlaws, Commodore 64

Outlaws was released by Ultimate Play the Game in 1985 for the Commodore 64. It is a side-scrolling action game with a Wild West theme, with a main character riding a horse, trying to shoot outlaws and protect a local town over a variety of different stages.

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Imhotep, Commodore 64

Written by Manuel Caballero, Imhotep is a 1985 Commodore 64 release from Ultimate Play the Game. It’s an ancient Egyptian-themed, auto-scrolling shoot ’em up where you ride on the back of a bird, over pyramids and palm trees, shooting stuff and avoiding enemy bullets.

If you manage to get further into the game you’ll also encounter underground platforming levels; walking levels where you either have to jump over pits or throw rolling barrels into other barrels that are rolling towards you. There’s also a river section on a coracle.

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