Wycheweald is a rare thing on the ZX Spectrum – an actual Role-Playing Game, with a first-person viewpoint and turn-based combat. It was created by Red Zebra and first released in 2023. And, while it is a little slow to play, it is well presented and quite absorbing. That is: if you like these kinds of esoteric RPGs. Which I do! 🙂
Category Archives: Systems
Video gaming systems.
Pac-Man Arcade, ZX Spectrum
Written by Marco Leal and first released in 2023, Pac-Man Arcade on the ZX Spectrum is about as close as you could possibly get to the original Pac-Man, without using voodoo.
Ghosts ‘N Demons, PC
Written by BonusJZ and first released in 2016, Ghosts ‘N Demons is an amazing homebrew tribute to Capcom‘s Ghouls ‘N Ghosts arcade game. It’s actually an unofficial remake of the original “Makaimura” for the WonderSwan handheld gaming console, which goes some way to explaining the game’s weirdly small screen size.
Sam’s Journey, Commodore 64
Developed by Knights of Bytes and published by Protovision, Sam’s Journey is a super-polished platform game released for the C64 in 2025. It has numerous similarities to Super Mario World on the Super Nintendo, which is no bad thing, and features 27 levels, each with multiple sections.
DarXide, Sega 32X
Co-designed by David Braben – along with his team at Frontier Developments – DarXide is a more frivolous space shooter, compared to what he usually puts out. It was first published, exclusively for the 32X in Europe, by Sega in 1996.
Metal Combat: Falcon’s Revenge, Super Nintendo
This sequel to Battle Clash was released only in Western regions in 1993 (USA) and 1994 (Europe), for the Super Nintendo. It was developed by the same team at Intelligent Systems who made the first game, and it is called: Metal Combat: Falcon’s Revenge. It features lightgun-style shooter gameplay and uses the Nintendo Super Scope.
Continue reading Metal Combat: Falcon’s Revenge, Super Nintendo
Battle Clash, Super Nintendo
A SNES game that uses the Nintendo Super Scope is a rare and welcome thing, so Nintendo‘s 1992 Battle Clash is already onto a winner before the cartridge is even inserted… The weird thing is: this Japanese-made Super Scope game wasn’t even released in Japan (that I can see). Something about the Super Scope not being “as popular” in Japan as it was in the West.
The Addams Family, Commodore 64
The C64 version of Ocean Software‘s ubiquitous The Addams Family is another decent platform game on the system. It was designed and programmed by Ivan Horn and Andrew Deakin and first released in 1992.
Brian Bloodaxe, ZX Spectrum
Described as a game with “primary imbalance“, by publisher The Edge in 1985, Brian Bloodaxe is a strange platform game that tries to have a laugh at the expense of everyone – you; itself, and the genre of platform games it belongs to.
Ultima: Runes of Virtue II, Game Boy
Developed by Origin Systems and published by FCI (North America) and Pony Canyon (Japan), in 1993, Ultima: Runes of Virtue II is the sequel to Ultima: Runes of Virtue, although in reality it is more of a remake than a sequel.