Category Archives: Systems

Video gaming systems.

Chuckie Egg, ZX Spectrum

Released by A&F Software in 1983, Nigel Alderton‘s brilliant platform game, Chuckie Egg, lit up Spectrums around the world, with its cute graphics and precise, challenging gameplay. In fact: Chuckie Egg is so sweet and characterful that it still has the power to enchant gamers today.

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Paradroid ’90, Amiga

Mmmm. Paradroid ’90 is one of those “classic” games that should have been great, but unfortunately was a big, fat missed opportunity.

Its parent – the Commodore 64 classic Paradroid, by Andrew Braybrook – is a perfect example of simple-but-amazingly-compelling gameplay.

This remake pretty much loses everything that made the original great, in spite of original author Braybrook‘s involvement.

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Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]

I want to post some more grabs from Etrian Odyssey III: The Drowned City on the Nintendo DS. Because it really is one of the best RPGs of all time, and because I can’t recommend you play it highly enough.

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Head Over Heels, PC

Which leads me up to this 2003 remake of Head Over Heels, by Retrospec.

A re-imagining of Ritman and Drummond‘s classic game, with updated visuals and sound. Does it cut the mustard? Does it live up to the greatness of the original?

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Head Over Heels, Atari ST

The Atari ST and Amiga versions of Head Over Heels are pretty much indistinguishable, other than slight colour palette differences.

Both – I would say – are among the greatest video games of all time.

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Head Over Heels, Commodore 64

Although the Commodore 64 was not thought to be particularly well-suited to these types of isometric platform games, Head Over Heels bucks the trend by being arguably just as good – if not better – than the Spectrum original.

Thanks to the sterling efforts of programmer Colin Porch.

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