Developed and published by Coleco Industries in 1983, Rocky Super-Action Boxing is based on the 1982 film, Rocky III, and was the first licensed video game based on the smash-hit series.
Tag Archives: punching
RoboCop, ZX Spectrum
The ZX Spectrum version of RoboCop – based on the 1987 film of the same name – was developed and published by Ocean Software in 1988, and was such a hit that it went on to become the top-selling Spectrum game of 1989, according to Gallup (the company that used to collate and publish the UK’s music and video game charts). The Spectrum version actually remained in the sales charts for over a year and half – it entered the charts in December of 1988 and was still in the top five in February of 1991, which is insane… THAT is what you call a “big hit“!
Switchblade, Atari ST
Created by Simon Phipps (co-founder of Core Design), and published by Gremlin Graphics in 1989, Switchblade is a platform action game that could be described as a ‘spiritual successor’ to the Rick Dangerous games (also created by Simon Phipps). Switchblade features similar gameplay and graphics to Rick Dangerous, although it is more refined, less cartoony, and is far less frustrating to play. Switchblade came out on the Atari ST first and ports for the Amiga, C64, Amstrad CPC and ZX Spectrum followed.
Indiana Jones and the Fate of Atlantis, FM Towns
LucasArts‘ classic point-and-click adventure, Indiana Jones and the Fate of Atlantis, was released for the FM Towns by Victor Musical Industries in 1993, and although it was a Japan-only release it does include the English language version, which makes it perfectly playable to Westerners.
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Super Street Fighter II: The New Challengers, FM Towns
The 1994 FM Towns version of Super Street Fighter II: The New Challengers is a port of the popular Capcom arcade fighting game of 1993. It is the fourth game in the Street Fighter II sub-series, with four new fighters, adding to the existing roster of twelve characters from The World Warrior.
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Shadow of the Beast, FM Towns
Shadow of the Beast on the FM Towns was first published in Japan only by Cross Media Soft – a brand of Victor Musical Industries (a subsidiary of JVC) – in 1991, and came on CD-ROM.
Tim Ansell, who programmed the FM Towns version of Shadow of the Beast (and Shadow of the Beast II), founded the famous British developer The Creative Assembly in 1987 and this was one of a number of contract ports that he did for Psygnosis in the late ’80s and early ’90s.
Marvel vs. Capcom: Clash of Super Heroes, Arcade
Marvel vs. Capcom: Clash of Super Heroes is a ‘crossover’ arcade fighting game developed and published by Capcom in 1998. It is the third instalment in the Marvel vs. Capcom series, which features characters from Capcom‘s video game franchises combined with characters from the Marvel Comics universe.
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Marvel Super Heroes vs. Street Fighter, Arcade
Marvel Super Heroes vs. Street Fighter is the sequel to X-Men vs. Street Fighter and the second instalment in the Marvel vs. Capcom series. The game was first released as an arcade game by Capcom in 1997. It then received ports to the Sega Saturn in 1998 and the PlayStation in 1999.
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X-Men vs. Street Fighter, Arcade
X-Men vs. Street Fighter is Capcom‘s third fighting game to feature Marvel Comics characters, following X-Men: Children of the Atom and Marvel Super Heroes, and is the first instalment in the Marvel vs. Capcom series. It was originally released as an arcade game in 1996, and was ported to the Sega Saturn in 1997, the Sony PlayStation in 1998, and Windows PCs in 2001.
Marvel Super Heroes, Arcade
Marvel Super Heroes is a one-on-one fighting game developed by Capcom and distributed into arcades in 1995. It is the second Capcom beat ’em up based on characters from the Marvel Comics line and is loosely based on “The Infinity Gauntlet” storyline from the Marvel Universe. The gameplay follows the Street Fighter II template for fighting games and uses six buttons and a joystick for each player. The game can be played in either normal or ‘turbo’ mode.