Tag Archives: punching

Ultimate Body Blows, Amiga CD32

Aye, aye, aye… The last time I was so bitterly disappointed by a beat ’em up was probably Ultra Vortek on the Atari Jaguar… Ultimate Body Blows looks promising initially, but on further inspection turns out to be a bit of a stinker…

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Comix Zone, Megadrive/Genesis

Developed by an American satellite studio of Sega and published for the Megadrive/Genesis in 1995, Comix Zone is a unique and interesting single-player beat ’em up in which battles are fought inside the pages of a comic.

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International Karate Plus, Game Boy Advance

This handheld conversion of Archer Maclean‘s classic IK+ was published in 2002 by Ignition Entertainment and is generally quite excellent.

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Karateka, Commodore 64

Karateka was Prince of Persia creator Jordan Mechner‘s first published game. He programmed it (originally for the Apple II) while attending Yale University in 1984.

It’s a simple martial arts fighting game that uses rotoscoped graphics to create realistic animation. Back in 1984 they were pretty revolutionary.

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Kung-Fu Master, ZX Spectrum

This terrible Spectrum conversion of the mighty arcade game, Kung-Fu Master, was developed by Ocean and published by US Gold in 1986.

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Stonekeep, PC

Stonekeep is a strange first-person Role-Playing Game, developed and published by Interplay Productions in 1995.

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Saboteur II: Avenging Angel, ZX Spectrum

This 1987 sequel to the pioneering Saboteur is so much bigger in scope than its predecessor, but retains much of what made it good in the first place.

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Saboteur, ZX Spectrum

Written by Clive Townsend and published by Durell Software in 1985, Saboteur is a stealth action platform game that was something of a hit with ZX Spectrum users back in the day.

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19 Part One: Boot Camp, Commodore 64

Based on the Paul Hardcastle pop hit of 1985, 19 (“nnnnn-Nineteen“), 19 Part One: Boot Camp is a multi-event action game that is supposed to portray the training phase of a Vietnam solder’s experiences.

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