John M. Phillips‘ Commodore 64 classic translates well to the Atari ST.
Nebulus is a rather tough platform game where the aim is to reach the top of an ever more challenging series of cylindrical towers.
John M. Phillips‘ Commodore 64 classic translates well to the Atari ST.
Nebulus is a rather tough platform game where the aim is to reach the top of an ever more challenging series of cylindrical towers.
Published in Japan by Hudson Soft in 1996, Do-Re-Mi Fantasy is a cute and colourful platform game that is actually the sequel to the Famicom game Milon’s Secret Castle.
Do-Re-Mi Fantasy doesn’t really look like Milon’s Secret Castle – or play like it for that matter – but it does share the same bubble-blowing DNA as its predecessor.
Hudson Soft‘s 1986 NES release, Milon’s Secret Castle, is a platform game with a focus on uncovering secrets. Either by shooting walls and platforms with bubbles, or by headbutting certain tiles.
Developed by SCE Cambridge Studio in conjunction with Media Molecule and published by Sony in 2009, the PSP conversion of Little Big Planet is a wonderfully-imaginative platform game based around a unique character called Sackboy.
Castlevania: The Dracula X Chronicles is a 2007 remake of the 1993 PC Engine CD game, Castlevania: Rondo of Blood, with 3D graphics, but used in a 2D, side-scrolling manner.
Gameplay is identical to most other Castlevania games – even though it uses 3D graphics – and Konami must be given credit for not mucking it up, even though they could easily have done that.
Mega Man Powered Up is a 2006 remake of the original NES Mega Man game, only this time with ‘chibi’ style graphics and a host of new gameplay options.
Not least of which is the ability to play the game as any one of Mega Man‘s arch enemies – once you’ve beaten them in a boss fight.
Developed by TOSE and published by Capcom for the PlayStation Portable in 2006, Ultimate Ghosts ‘N Goblins is a remake of the classic arcade game Ghosts ‘N Goblins (and its even better sequel, Ghouls ‘N Ghosts), combining them together with new levels, new enemies, new weapons, new armour, new bosses, and new 3D graphics.
Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.
It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.
Released into arcades by Sun Electronics (aka Sunsoft) in 1983, Arabian is a platform game in which you play a prince on a mission to rescue a princess from a castle in which she is being held prisoner.
The sequel to the classic Booty was published by Bubble Bus Software in 1986. It was again designed and programmed by John F. Cain.