Tag Archives: Michiru Yamane

Castlevania: Curse of Darkness, PlayStation 2

Castlevania: Curse of Darkness was the second game released for the PlayStation 2 by Konami, initially coming out in 2005. Much like its predecessor (Lament of Innocence), this game is also a hack and slash 3D action game, with horror and RPG elements.

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Castlevania: Lament of Innocence, PlayStation 2

Coming out in 2003, Castlevania: Lament of Innocence was the first Castlevania game released for the PlayStation 2. The story is set in 1094 – making this, chronologically, the first Castlevania game in the series’ timeline – and it focuses on the origins of the Belmont clan and Dracula.

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Castlevania: Order of Ecclesia, Nintendo DS

Castlevania: Order of Ecclesia was the third Castlevania game released for the Nintendo DS and was released by Konami in 2008. In this one you play as a member of The Order of Ecclesia – a clan dedicated to defeating Dracula.

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Castlevania: Portrait of Ruin, Nintendo DS

Castlevania: Portrait of Ruin was the second Castlevania game released for the Nintendo DS and was released by Konami in 2006. Portrait of Ruin is set in 1944, before the end of the Second World War, and Dracula‘s castle has appeared in man’s darkest hour, to push humanity over the brink into ruin.

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Castlevania: Dawn of Sorrow, Nintendo DS

Castlevania: Dawn of Sorrow was the first Castlevania game released for the Nintendo DS and was released by Konami in 2005. It is a direct sequel to Aria of Sorrow on the Game Boy Advance and continues the story of that game.

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Castlevania: Symphony of the Night, Sega Saturn

Konami‘s brilliant PlayStation game, Castlevania: Symphony of the Night, was released for the Sega Saturn in 1998, but it was only ever released in Japan (under the title “Akumajou Dracula X: Gekka no Yasoukyoku“). Thankfully, an English translation patch is available to make the game playable to those who can’t read Japanese. The patch – created by ‘Knight of Dragon’ – also features numerous bug fixes and improvements.

For those who’ve never played Symphony of the Night before: it is a direct sequel to Rondo of Blood and is rightly regarded as one of the best Castlevania games in the long-running series (if not THE best).

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Castlevania: Curse of Darkness, XBox

Released for the XBox and PlayStation 2, Castlevania: Curse of Darkness is a 3D action/adventure developed by Konami Computer Entertainment Tokyo and first published in 2005.

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Ganbare Goemon: Uchū Kaizoku Akogingu, PlayStation

Yippee! A Goemon game on the PlayStation! This one called Ganbare Goemon: Uchuu Kaizoku Akogingu (in English: “Ganbare Goemon: Space Pirate Akogingu“), and it’s apparently a direct sequel to Ganbare Goemon 3 although Sasuke and Yae are not playable characters in this game. This was the first Goemon game on the PlayStation and it was first published by Konami in 1996.

Thankfully this game was given an English fan translation in 2020 by Adventurous Translations, which makes it playable to non Japanese speakers. According to the readme file on the translation patch the game was not much fun to translate (mostly for technical reasons), and isn’t seen as being a very good game by the person who translated it. That said: I got the translation patch to work fine and am overjoyed that I can now play it in English, so a big thank you to Adventurous Translations for their efforts (they are much appreciated).

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Castlevania: Bloodlines, Megadrive/Genesis

Castlevania: Bloodlines was released for the Sega Megadrive by Konami in 1993. It was the only Castlevania game ever released for the Megadrive.

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Castlevania: Aria of Sorrow, Game Boy Advance

The third and final Castlevania game on the Game Boy Advance, Aria of Sorrow was first published by Konami in 2003.

Development was again led by Producer Koji Igarashi (who had previously worked on Symphony of the Night), and the end result is another brilliant and varied mix of platforming and RPG, with challenging enemies and boss battles.

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