The high-def Windows version of Resident Evil 4 looks a bit sharper than the GameCube original, but is essentially still the same great game.
Tag Archives: jumping
Resident Evil 4, GameCube
Resident Evil 4 – THE standout survival horror game of the Noughties – was released exclusively by Capcom on the Nintendo GameCube in 2005, and it immediately became a critical and commercial smash hit. For all the right reasons.
Super Mario World, Super Nintendo
Mario games may be looked down upon by some gamers as “for kids”, but this game proves otherwise.
Super Mario World (1990) may look and sound like a kid’s game on the surface, but – underneath the hood – the gameplay is for pros…
The Sacred Armour of Antiriad, Commodore 64
Released by Palace Software in 1986, The Sacred Armour of Antiriad (known as “Rad Warrior” in North America), is an action platform game featuring a half naked hero, called Tal, who must find a set of armour (called “Antiriad”), wear it, and go off on an adventure looking for trouble.
Continue reading The Sacred Armour of Antiriad, Commodore 64
Super Mario Sunshine, GameCube
Games-players will always argue among themselves about which is the greatest “retro” Mario game of all time.
For me it is a toss-up between Super Mario Sunshine (2002) and Super Mario World (1990) on the SNES.
Bugaboo (The Flea), ZX Spectrum
A 1983 Spanish cult hit from Paco & Paco (aka Indescomp), Bugaboo is a simple platform game were you have to jump from ledge to ledge, to reach the hole at the top of the cave, and freedom.
Chuckie Egg 2, ZX Spectrum
Chuckie Egg 2 is to Chuckie Egg what Jet Set Willy is to Manic Miner – it’s a platform game adventure with screens that can be re-visited, and routes that can be planned and executed, with some deft mapping and jumping.
Chuckie Egg, ZX Spectrum
Released by A&F Software in 1983, Nigel Alderton‘s brilliant platform game, Chuckie Egg, lit up Spectrums around the world, with its cute graphics and precise, challenging gameplay. In fact: Chuckie Egg is so sweet and characterful that it still has the power to enchant gamers today.
Head Over Heels, ZX Spectrum
Jon Ritman did the programming and Bernie Drummond did the graphics. And the result was: Head Over Heels – an isometric platform game, published by Ocean Software, and featuring two different characters who can combine to become more agile.
Popeye, ZX Spectrum
DK’Tronics‘ 1985 release Popeye is notable for its use of large, colourful animated character graphics, the likes of which had not been seen before. At least not at the time of release on the humble ZX Spectrum.