Released by Indescomp in 1983, La Pulga is the ZX81 prototype of the classic ZX Spectrum game, Bugaboo (The Flea), aka Boogaboo, aka La Pulga in Spain.
Tag Archives: difficult
Shadow Skimmer, Commodore 64
Published by The Edge in 1987, Shadow Skimmer is an overhead scrolling shooter set on a large, maze-like spaceship. At first glance, the game looks a bit like Andrew Braybrook‘s Paradroid, but it plays much differently.
RoboCop, Amstrad CPC
The Amstrad version of Ocean‘s RoboCop came out in 1989, and it is much like the Commodore 64 version, but with a smaller play window and chunkier graphics.
The Addams Family: Pugsley’s Scavenger Hunt, Super Nintendo
The Addams Family: Pugsley’s Scavenger Hunt is a Super Nintendo platform game, based on the animated series by Hanna-Barbera (which in turn is based on the TV series, The Addams Family), developed and published by Ocean Software in 1992.
Continue reading The Addams Family: Pugsley’s Scavenger Hunt, Super Nintendo
Splatterhouse, FM Towns
The FM Towns version of the controversial Namco arcade game, Splatterhouse, was developed and published by Ving – in Japan only – in 1992. It doesn’t suffer from any of the censorship, that some versions of the game do, and is a completely uncut and almost perfect port of the arcade original.
RoboCop, Commodore 64
The Commodore 64 version of RoboCop was first released by Ocean Software in 1988, and it is well-presented, but does have one major fault that I find completely puzzling…
Commando, Intellivision
I’ve been wanting to add the Intellivision version of Commando for some time now, but every time I tried to play it, I could never get the controls to work properly. Until now…
Choplifter, Sega Master System
The Master System version of Choplifter was developed and published by Sega in 1986, and it is closest to Sega‘s arcade version of the game. That said, it’s not as head-bangingly hard as the arcade version, but does have all the different stages, so could be argued is the best version of (the first) Choplifter around.
Choplifter, Arcade
Sega‘s 1985 arcade version of Choplifter is a rare beast indeed. It is a game that went from home computers, to the arcades, when usually the opposite is true. Dan Gorlin‘s helicopter shooter/rescue game was deemed good enough to be completely reprogrammed and put into an arcade cabinet.
Choplifter, Atari 8-bit
The Atari 8-bit home computer version of Dan Gorlin‘s Choplifter was published by Brøderbund in 1982. It came out not long after the Apple II original.