A decent Commodore 64 conversion of Cybernoid, by Nick Jones.
Tag Archives: Bullet Hell
Cybernoid, ZX Spectrum
This original ZX Spectrum version of Raffaele Cecco‘s Cybernoid was released by Hewson Consultants in 1987.
Starclash, ZX Spectrum
An early attempt at a vertical shoot ’em up by Derek Brewster, Starclash was published by Micromega for the ZX Spectrum in 1983.
Gunhed, PC Engine
Gunhed is a classic vertically-scrolling. progressive-weapons shooter released for the PC Engine in 1989. It is based on the Toho film of the same name. In North America the game goes by the name of Blazing Lasers.
Ikari Warriors, Arcade
SNK‘s famous arcade shooter, Ikari Warriors, was released in 1986 at a time when many Commando clones were saturating the market, but managed to stand out against the competition.
Contra: Hard Corps, Megadrive/Genesis
Contra: Hard Corps is Konami‘s attempt to recreate the thrills and spills of the legendary SNES game, Contra III: The Alien Wars (aka Super Probotector), on the Sega Megadrive/Genesis, and – to be honest – it falls a little short of its SNES cousin.
Firebird, MSX
Known in its native Japan as Hi no Tori Hououhen, and Firebird in the West, this 1987 Konami release for the MSX2 is a vertically-scrolling shooter of some repute.
R-Type III: The Third Lightning, Super Nintendo
This 1994 Super Nintendo exclusive (at the time) is half sequel, half remake of Irem‘s classic arcade shooter, R-Type.
Continue reading R-Type III: The Third Lightning, Super Nintendo
Uridium, Atari ST
Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.
H.A.T.E., Atari ST
H.A.T.E. is a pretty good conversion of a well-known ZX Spectrum shoot ’em up. It was published by Gremlin Graphics in 1989.
H.A.T.E. is subtitled “Hostile All-Terrain Encounter“, which it is, being a loose sequel to Vortex Software‘s classic Highway Encounter (H.A.T.E. was made by the same guy and uses the same viewpoint).