Tag Archives: 3D graphics

Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.

Scarabaeus, Commodore 64

This obscure Commodore 64 classic is one of THE scariest – and most confusing – games of all time. Both in one!

In Scarabaeus you have to explore an ancient Egyptian tomb, chasing ghosts, avoiding zombies and spiders, and eventually making your way to the Pharaoh’s tomb in the centre of the third level.

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Legend of Grimrock, PC

This incredible “indie” dungeon crawler absolutely drips atmosphere and is bloody terrifying in places! It’s a heck of a challenge too…

Legend of Grimrock plays very much in the mould of Dungeon Master, and other first-person, tile-based RPGs, but it does it so much better than almost all of the others.

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Little Big Adventure 2, PC

An excellent sequel to Little Big Adventure, once again developed by Adeline Software International and published by Electronic Arts, this time in 1997.

Little Big Adventure 2 is more detailed, more varied, and more fun than its predecessor, and, technically, it is also something of a leap forward – this second game having fully-rotating 3D exteriors, as well as the usual isometric, pre-rendered backgrounds seen in the first game.

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Little Big Adventure, PC

French developer Adeline Software International created Little Big Adventure (or LBA as it is affectionately known), for Electronic Arts in 1994.

The game is an isometric 3D adventure, with simple beat ’em up combat elements, and features an interesting mix of pre-rendered backgrounds (popular at the time of release, but dating badly these days), and 3D polygonal characters.

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Ultima Underworld II: Labyrinth of Worlds, PC

The second of two ground-breaking Ultima Underworld games made by Blue Sky Productions (later to become Looking Glass Technologies) and Origin Systems.

Labyrinth of Worlds, first released in 1993, again features a very early (and successful) attempt to create a Role-Playing Game with a fully-explorable 3D environment. Both this – and its predecessor, The Stygian Abyss – were developed concurrently, and were a significant leap forward in terms of software technology at the time.

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Ultima Underworld: The Stygian Abyss, PC

The first of two ground-breaking Ultima Underworld games made by Looking Glass Technologies (formerly known as Blue Sky Productions) and Origin Systems.

The Stygian Abyss, first released in 1992, is one of the first Role-Playing Games to feature first-person action in a 3D environment.

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The Elder Scrolls: Arena, PC

The first game in the famous Elder Scrolls series (Oblivion; Skyrim) was first released by Bethesda Softworks for PC MS-DOS in 1994.

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Daggerfall, PC

The second game in the famous Elder Scrolls series, this one called The Elder Scrolls II: Daggerfall.

Daggerfall is a sprawling MS-DOS-based RPG, full of monsters and magic (and fun), and was first released by Bethesda (and US Gold, in the UK anyway), back in 1996.

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Deus Ex, PC

A game close to my heart, as I was the first person in the world to review Ion Storm‘s brilliant Deus Ex, for PC Zone magazine in 2000. Click here for the review.

Deus Ex (pronounced Day-Us-Ex – NOT Deuce-Ex) is a classic first-person, futuristic action game with stealth overtones, although you can choose whether to blast your way through it or not.

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