Super Contra is the sequel to Contra and was developed and distributed into arcades by Konami in 1988. It’s another challenging vertical screen run-and-gun shooter featuring super soldiers Bill and Lance, fighting the same alien creatures as seen in the previous game. Except this time they’re on a different mission and events are set one year later.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Contra, Arcade
Contra is a run-and-gun arcade game developed and published by Konami in 1987. It is the first game in the long-running Contra series and was renamed as Gryzor – and tweaked slightly – for European arcades.
Battle Zone, Atari 2600
The Atari 2600 conversion of tank battle game Battle Zone (aka Battlezone) is considered to be a decent port of the classic 1980 arcade game, but I’m not entirely convinced…
RoboCop 2, Arcade
The arcade version of RoboCop 2 was developed and published by Data East in 1991 and is loosely based on the 1990 Irvin Kershner-directed film sequel of the same name. In it you play as RoboCop and must stop a criminal drug baron, called Cain, from spreading a new drug called ‘Nuke’.
Spellbound, ZX Spectrum
Not the excellent David Jones Magic Knight adventure game from Mastertronic Added Dimension, but the atrocious Q*Bert clone from Beyond Software.
Cannon Fodder, Game Boy Color
Believe it or not: Sensible Software‘s classic Amiga game, Cannon Fodder, was also released for the Game Boy Color, and it’s actually not a bad game at all. It was developed by Sensible Software themselves – so is very authentic to the original – and was published by Codemasters in 2000.
Ravenloft: Stone Prophet, PC
Developed by Dreamforge Intertainment and published by SSI for PC MS-DOS in 1995, Ravenloft: Stone Prophet is a first-person Role-Playing Game and follow-up to Ravenloft: Strahd’s Possession and it uses the same game engine as its predecessor but is generally considered to be a better game overall.
Fight Night, Commodore 64
Fight Night is a cartoony boxing game developed by Canadian company Sydney Development and published by Accolade in North America and US Gold in Europe in 1985.
Apidya, Amiga
Developed by German studio Kaiko and published by Play Byte in 1992, Apidya is a horizontally-scrolling, progressive weapons shoot ’em up appearing only on the Amiga.
Renegade, Arcade
Renegade is an arcade beat ’em up that was developed by Technos Japan and distributed into arcades by Taito in 1986. Although Renegade might appear basic by today’s standards it was in fact an important game in the fighting genre and one that defined many of the gameplay standards we still see today.