Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Fairlight II, ZX Spectrum

Or, to give the game its full title: Fairlight II: A Trail of Darkness. First released in 1986 – one year after the original Fairlight – and again published by The Edge. It was definitely much more substantial than the first game.

Continue reading Fairlight II, ZX Spectrum

Sabre Wulf, Commodore 64

The Commodore 64 version of Ultimate‘s classic Sabre Wulf was made by Greg Duddle of Mr. Micro for Firebird Software, who published the game in 1985.

Continue reading Sabre Wulf, Commodore 64

Sabre Wulf, Amstrad CPC

The Amstrad conversion of Sabre Wulf features the same chunky graphics as the BBC version, except with some extra colouring. It does make make a difference though. The Amstrad version doesn’t look quite as harsh as the BBC version.

Continue reading Sabre Wulf, Amstrad CPC

Sabre Wulf, BBC Micro

The BBC Micro version of Ultimate Play The Game‘s classic Sabre Wulf is so chunky and garish that it hurts the eyes! That said: it plays well enough.

Continue reading Sabre Wulf, BBC Micro

Uridium 2, Amiga

Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.

Continue reading Uridium 2, Amiga

Tales of the Arabian Nights, Commodore 64

Interceptor Software‘s Tales of the Arabian Knights was the first game I ever played on a real Commodore 64, back in 1984.

Continue reading Tales of the Arabian Nights, Commodore 64

Wario Blast, Game Boy

What do you get when you cross Hudson Soft‘s classic Bomberman with Nintendo‘s cheeky Wario? Answer: you get Wario Blast on the Game Boy. A super fun handheld action game with puzzle overtones that was first released in 1994.

Continue reading Wario Blast, Game Boy

Alien Crush, PC Engine

The first in a series of excellent pinball games developed by famous Japanese company Compile, Alien Crush was released on the PC Engine in Japan in 1988, and the following year in North America.

The game has an alien/horror theme and features suitably weird and gruesome backgrounds and sprites.

Continue reading Alien Crush, PC Engine