Tag Archives: 1983

Black Crystal, ZX Spectrum

Black Crystal is infamous for being an overpriced and under-produced RPG from the early days of home computing.

The first version of Black Crystal was the ZX81 version, which was designed and programmed by Roy Carnell and Stuart Galloway and released in 1982. A ZX Spectrum version followed in 1983, then a Commodore 64 version later in 1985.

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Alchemist, ZX Spectrum

This very early, side-scrolling fantasy action game was created by Ian Weatherburn for Imagine Software in 1983.

In the game you control the titular Alchemist – a guy who can shape-shift into a golden eagle and fly to places he can’t normally walk to.

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International Soccer, Commodore 64

Andrew Spencer‘s International Soccer is a very early football game for the Commodore 64. And by “very early” I mean: 1983.

It stood out from other football games on the market at the time because it had a modicum of playability. You could at least take possession of the ball and have shots on target. You could at least kick the ball in the right direction…

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Fred, ZX Spectrum

Fred was one of two Spanish video games licensed by Quicksilva for release on the ZX Spectrum in the UK in 1983.

Both were made by Indescomp, and the other game was the legendary Bugaboo.

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Stop The Express, ZX Spectrum

Stop The Express is an early ZX Spectrum game – created by Japanese developer Hudson Soft and first released in 1983 – and is a simple action game where the aim is to traverse the train carriages, from right to left, in order to reach the engine and to stop the out-of-control train.

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Wheelie, ZX Spectrum

Who programmed Wheelie? That’s a question I’d like an answer to.

Having played and enjoyed this side-scrolling motorbike game back in 1983, when it was originally released by publisher Microsphere, and having played it again recently, I would like to at least mention the person who made it.

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