Tag Archives: 16-bit

Tōgi Ō: King Colossus, Megadrive/Genesis

Released in Japan only, by Sega, in 1992, Tōgi Ō: King Colossus is an obscure JRPG with real-time combat that has been fan-translated into English (and Spanish) and is therefore playable to gamers outside of Japan.

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Sorcerer’s Kingdom, Megadrive/Genesis

Developed by NCS Corporation and published exclusively for the Sega Megadrive/Genesis in 1992, Sorcerer’s Kingdom is a relatively obscure JRPG with tactical, turn-based combat.

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Atomic Runner, Megadrive/Genesis

A conversion of the 1988 arcade game, Atomic Runner Chelnov. Developer/publisher Data East dropped the “Chelnov” part from the title of the 1992 Megadrive/Genesis release, but the gameplay stays more or less the same.

You must shoot and jump your way through seven continually-scrolling stages, only stopping to fight bosses at the end of each.

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Boogerman: A Pick and Flick Adventure, Megadrive/Genesis

Developed and published for the Megadrive/Genesis by Interplay Productions in 1994, Boogerman: A Pick and Flick Adventure is a humorous platform game starring a ‘superhero’ whose abilities are: burping, farting, and flicking ‘boogers’ at enemies to kill them… And, while that may sound puerile and stupid to some, this is actually a game with high production values and decent gameplay backing it up.

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Twinkle Tale, Megadrive/Genesis

Developed by ZAP Corporation and published by Wonder Amusement Studio (a subsidiary of Japanese record label Toyo Recording), Twinkle Tale is a scrolling ‘bullet hell’ shooter released exclusively for the Sega Megadrive, in Japan only, in 1992. Fan translations into English, Spanish and Korean exist, making the game accessible to a good proportion of the world outside Japan.

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Crime Wave, Atari ST

Crime Wave is a side-scrolling run-and-gun shooter, developed by The Code Monkeys for Access Software and first published in 1990. It is reminiscent of the 1989 arcade game, Narc, and could in fact be described as a clone of that game.

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Gauntlet 4, Megadrive/Genesis

Gauntlet 4 (aka Gauntlet IV) was developed by M2 and published by Tengen in 1993, exclusively for the Megadrive/Genesis. In some respects the development of this game is just as interesting as the game itself.

Gauntlet 4 began life as a homebrew remake of Gauntlet, among a small group of friends in Japan, for the Sharp X68000 home computer. Atari Games, the developer of the original Gauntlet, eventually caught wind of the project and commissioned the group (now named M2) to produce a sequel instead.

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Gauntlet III: The Final Quest, Amiga

Developed by Software Creations and published by US Gold in 1991, Gauntlet III: The Final Quest is a home computer-only sequel to the classic arcade games, Gauntlet and Gauntlet II.

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Gods, Amiga

Developed by The Bitmap Brothers and published by Renegade Software for the Amiga in 1991, Gods is a stylised platform game in which you play as Hercules, on a quest to make his way through five large stages, themed with Greek mythological motifs.

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Ultimate Qix, Megadrive/Genesis

Released as “Volfied” in arcades, this sequel to the original Qix was re-named Ultimate Qix for its Sega Genesis release in North America in 1991. And – let’s face it – “Volfied” is a crappy name anyway, so it’s no great loss.

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