Category Archives: ZX Spectrum

Codename MAT, ZX Spectrum

Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.

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Jasper, ZX Spectrum

Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.

Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.

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Braxx Bluff, ZX Spectrum

Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.

It’s a weird game – of space exploration – well, the exploration of a planet and its surface.

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Bobby Bearing, ZX Spectrum

Bobby Bearing is an interesting isometric action game on the ZX Spectrum, published by The Edge in 1986.

You play as Bobby – a ball bearing – and must roll around the large, colourful maze, looking for and rescuing his four lost brothers and one cousin.

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Antics, ZX Spectrum

This 1983 sequel to Bug-Byte‘s The Birds and the Bees is a simplistic maze game, but with excellent controls as you control a bee (with plenty of inertia), on the lookout for a kidnapped friend (kidnapped by ants, no less).

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The Birds and the Bees, ZX Spectrum

The Birds and the Bees is a simple, side-scrolling collect ’em up, with you playing a bee, out collecting pollen from nearby flowers. It was released by Bug-Byte Software on the ZX Spectrum in 1983.

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