This very early 1983 ZX Spectrum game by Don Priestley is still a joy to play to this day.
The premise is simple: you have to find the missing gold and return it to its rightful place.
This very early 1983 ZX Spectrum game by Don Priestley is still a joy to play to this day.
The premise is simple: you have to find the missing gold and return it to its rightful place.
Dave Reidy‘s sequel to Skool Daze is a brilliant comedy sandbox ‘school simulator’ where you play a kid trying to make his way through a ‘typical’ 1980s school day, by squirting water pistols (sometimes filled with sherry, which can intoxicate teachers, if fired at them accurately), sabotaging school shields (found on some walls), avoiding lines, writing on blackboards, and trying to sneak into the neighbouring girl’s school.
The ZX Spectrum Loading Screens on all the early Ultimate Play The Games titles are so beautiful that I can’t resist running them again. Any excuse. They are wonderful pixel art from a bygone age of game-making.
Continue reading Ultimate Play The Game Loading Screens, ZX Spectrum
Bug Byte’s 1984 release Turmoil is fun platform game where you play a mechanic (called Mick The Mechanic), who is frantically trying to put oil into cars, to be able to drive them to the next level, all the while being chased by sword-wielding Arabian Guards.
This innovative 1983 ZX Spectrum game was one of the very first to use isometric 3D graphics.
Julian Gollop and his co-developers made this cross between his Rebelstar games, and his Chaos fantasy game, way back in 1990.
Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.
Hello everyone! I just wanted to mention that I recently published my 100 favourite ZX Spectrum Loading Screens on this fancy new blog.
Check out the direct links to each part below.
Part #5 of a selection of some of my favourite ZX Spectrum Loading Screens.
Part #4 of a selection of some of my favourite ZX Spectrum Loading Screens.