Hugely fun, satirical 2015 indie game about playing a broken RPG.
The Magic Circle cleverly mixes modern high res graphics with retro DOS-style graphics, and is something of a first on that front.
Windows games.
Hugely fun, satirical 2015 indie game about playing a broken RPG.
The Magic Circle cleverly mixes modern high res graphics with retro DOS-style graphics, and is something of a first on that front.
Novalogic released a series of Comanche helicopter combat games in the 1990s. They began with the excellent Comanche: Maximum Overkill in 1992, and continued on with them until 2001.
Colourful and adrenaline-pumping update of a retro-gaming classic, Pac-Man Championshop Edition DX is a pill-eating maze game that pays fitting tribute to the arcade game.
Valve really outdid themselves with Portal 2. Following on from a game as brilliant as Portal, they knew it had to be good. And it is better than good. Portal 2 is incredible.
Playdead’s magnificent INSIDE is an incredibly atmospheric and unsettling video game.
It is simple platforming at its best, beautiful and compartmentalised storytelling at it most entertaining, and a very creepy and weird edge throughout.
Or: the intriguing story of that time I carried a garden gnome through an entire game, to unlock a single Steam achievement.
The game was Half Life 2: Episode Two – one of the best first-person shooters ever made.
Far Cry is one of the greatest first-person shooters ever made. Sure: it looks a little simplistic now, but at the time of release (2004) it was a revelation.
Bruce Lee II is an unofficial ‘homebrew’ sequel to Ron J. Fortier‘s classic Bruce Lee, released free by Bruno R. Marcos in 2013. And it is a marvellous game in its own right!
Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.
The above is a screenshot I took when I wrote the world first review for PC Zone magazine, way back in 1999. I like it because it’s simple, atmospheric, and quintessentially System Shock 2.