Hard ‘N’ Heavy was created either as a sequel to The Great Giana Sisters, or was originally a Giana Sisters game itself, such is the similarity between it and the aforementioned game.
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The Great Giana Sisters, Atari ST
The Atari ST version of the infamous The Great Giana Sisters is as good-looking as the original Mario game it is ‘satirising’. It is chunky and colourful and characterful, although gameplay wise it is not a patch on the Mario Bros. games.
Gorf, Arcade
Gorf is an early arcade shooter that feels like a poor relative to many of its peers of the time.
It borrows most of its features from other games (one wave is actually called “Galaxians” although I do believe that the developers properly licensed it from Namco) and doesn’t bring anything new to the table in terms of gameplay, but it did pioneer one thing. And that is: in the use of synthesised speech. Gorf was one of the earliest video games to use it (and although clear, it is quite robotic).
Frogger Arcade, Commodore 64
This superb homebrew (unofficial) Frogger, by Hokuto Force, was published (for free of course) around Christmas 2015 for the Commodore 64.
Zombi, Atari ST
A strange game, and Ubisoft‘s first ever video game release; the Amstrad original coming out in 1986 and this conversion in 1990.
Zombi is a clear appropriation [ie. lift] of George A. Romero‘s classic 1979 zombie film, Dawn of the Dead, although I don’t think Ubisoft actually bought an official license for it. They just changed all the names of the characters…
Penetrator, ZX Spectrum
Penetrator is a side-scrolling shooter, developed by Philip Mitchell and Veronika Megler (as Beam Software) and published by Melbourne House in 1982.
Ultra Vortek, Atari Jaguar
My goodness, Ultra Vortek must rate as one of the worst beat ’em ups of all time!
Quarth, MSX
Originally released in arcades in Japan in 1989, Quarth became a cult hit when it was released for the MSX2 in 1990.
Quarth is basically part vertically-scrolling shoot ’em up, and part Tetris.
Starstrike II, ZX Spectrum
The sequel to Realtime Software‘s brilliant Starstrike 3D, Starstrike II is another excellent and groundbreaking first-person space shooter, only this time with impressive “filled” polygons, instead of the simpler wireframe graphics of the original.
Starstrike 3D, ZX Spectrum
More than just a clone of Atari‘s arcade classic Star Wars, Starstrike 3D (or 3D Starstrike, whatever you prefer) is a wireframe, shooter masterpiece on the humble ZX Spectrum that really set the gaming world alight, back in the early Eighties.