Originally released in arcades in Japan in 1989, Quarth became a cult hit when it was released for the MSX2 in 1990.
Quarth is basically part vertically-scrolling shoot ’em up, and part Tetris.
Originally released in arcades in Japan in 1989, Quarth became a cult hit when it was released for the MSX2 in 1990.
Quarth is basically part vertically-scrolling shoot ’em up, and part Tetris.
The sequel to Realtime Software‘s brilliant Starstrike 3D, Starstrike II is another excellent and groundbreaking first-person space shooter, only this time with impressive “filled” polygons, instead of the simpler wireframe graphics of the original.
More than just a clone of Atari‘s arcade classic Star Wars, Starstrike 3D (or 3D Starstrike, whatever you prefer) is a wireframe, shooter masterpiece on the humble ZX Spectrum that really set the gaming world alight, back in the early Eighties.
Steve Crow‘s colourful and fun Wizard’s Lair is clearly a tribute to the brilliant Ultimate Play The Game title Atic Atac. It has the same overhead viewpoint, similar gameplay and graphics and sound effects.
Exidy‘s Star Fire is one of the earliest colour video games ever made. It was first released into arcades in 1979, when most arcade games of the time used black and white displays.
Neon Drive is a beautiful modern retro game that is a kind of cross between an old, ’80s arcade game, and a rhythm game.
Bit Blaster XL is a modern (2016) take on the age-old Asteroids style of gameplay, and what it does it does extremely well.
This lovely ‘modern retro’ game has been made to look and play like a Super Nintendo game. And I mean that as a compliment.
The Great Giana Sisters is infamous for being the game that Nintendo went after*, because it copied the formula of their Mario games a little too closely for their liking.
Bruce Lee II is an unofficial ‘homebrew’ sequel to Ron J. Fortier‘s classic Bruce Lee, released free by Bruno R. Marcos in 2013. And it is a marvellous game in its own right!