The BBC Micro conversion of Ultimate‘s famous Atic Atac is a little on the chunky side graphically, but it plays pretty well.
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Gunfright, ZX Spectrum
Another isometric action adventure from Ultimate Play The Game, this one with a Wild West theme.
Gunfright was first released in 1985 and uses the Filmation II Engine as first seen in Nightshade.
Jumpman, Atari 8-bit
Randy Glover‘s classic platform game, Jumpman, was originally developed for the Atari 8-bit family of home computers and first published by Epyx in 1983.
The original game features 30 different levels (ten each on Beginner, Intermediate and Advanced skill settings), with the aim being to run and jump your way through the maze of platforms, ropes, and ladders, and to defuse all the bombs by touching them.
Bomb Jack, Arcade
A classic platform game from 1984, Tehkan‘s Bomb Jack is a colourful collect ’em up, with bombs that must be collected in the right order, to get the full bonus.
Super Robin Hood, NES
This excellent Nintendo Entertainment System version of Codemasters‘ Super Robin Hood was developed in the late Eighties, before the 16-bit versions (which are somewhat different to the classic 8-bit originals).
The Treasure of Usas, MSX
Back in 1987, Konami‘s MSX2 release, The Treasure of Usas, wowed everyone with its ace graphics, colourful sprites and smooth movement. It really showed that the MSX2 was a machine to be reckoned with.
Attack of the Mutant Penguins, Atari Jaguar
Attack of the Mutant Penguins was developed by Sunrise Games and released on the Atari Jaguar in 1995. A PC MS-DOS version followed a year later, in 1996.
Continue reading Attack of the Mutant Penguins, Atari Jaguar
Antarctic Adventure, MSX
Konami‘s Antarctic Adventure was first released on the MSX in 1983 in Japan – coming to Europe and North America later, in 1984.
Rainbow Islands, PC Engine
The PC Engine version of Taito‘s classic arcade game Rainbow Islands was only made available on CD-ROM, so you had to have a CD compatible PC Engine to play it.
[That was: until emulation was invented…] 🙂
Rainbow Islands, Amiga
Graftgold‘s Amiga conversion of the legendary Rainbow Islands is pretty much flawless… Well, if you discount the three secret hidden worlds the developers had to ditch when they discovered them… And the lower resolution, compared to the arcade original.