Sega‘s tremendous 1987 arcade hit, After Burner, used powerful sprite scaling technology in its cabinets back in the day, to create the mind-bogglingly fast on-screen visuals.
Tag Archives: influential
Commando, Arcade
Commando is a classic vertically-scrolling run-and-gun game, first released by Capcom into arcades in 1985.
Ghouls ‘N Ghosts, Arcade
Ghouls ‘N Ghosts is the amazing 1988 sequel to Ghosts ‘N Goblins.
Although not quite as difficult as its predecessor, Ghouls ‘N Ghosts is another tough horror-themed, fantasy run-and-gun type game, but with much better graphics than the first game, and some great set pieces and boss battles.
Ghosts ‘N Goblins, Arcade
Capcom‘s 1985 arcade hit, Ghosts ‘N Goblins, is renowned for its difficulty. It is SO tough that grown adults weep when they play it…
Street Fighter II: The World Warrior, Arcade
Possibly the best – and most influential – beat ’em up ever made, Capcom‘s Street Fighter II: The World Warrior is the second game in the Street Fighter series and the first in a long line of variations, enhanced editions and clones of Street Fighter II.
Continue reading Street Fighter II: The World Warrior, Arcade
Paperboy, Arcade
Atari‘s 1985 arcade hit Paperboy features an isometric road to cycle down and houses to throw newspapers at. It’s an attractive proposition for an arcade game. Especially when the game has real bike handlebars for steering, which the original arcade cabinets did.
Defender, Arcade
Williams Electronics‘ iconic Defender is one of the highest-grossing arcade games of all time.
Space Harrier, Arcade
Developed by a team led by Yu Suzuki at Sega in 1985, Space Harrier is a super-fast third-person, flying-into-the-screen fantasy blasting game, originally housed inside a hydraulic cabinet in arcades. This would jerk around as you moved the control stick, giving you a feeling of movement as you played the game.
Rainbow Islands, Arcade
Rainbow Islands: The Story of Bubble Bobble 2 is possibly Japanese game developer Taito‘s finest hour. On any system.
Ballblazer, Commodore 64
Lucasfilm Games released Ballblazer upon unsuspecting audiences back in March 1984 (actually, on Atari 8-bit systems first).
The game is a futuristic one-on-one sports game, with two players battling it out, from inside the confines of a small, floating vehicle, called a Rotofoil.