The Amiga CD32 port of Cannon Fodder was developed by Arch Rivals and published by Virgin Interactive in 1994. Of course the game does have mouse support (as if it wouldn’t…), and it plays extremely well. In fact: some may argue that this is the best version of Cannon Fodder ever released.
Tag Archives: guns
Cannon Fodder, Megadrive/Genesis
The Megadrive/Genesis version of Sensible Software‘s classic Cannon Fodder is not the one I think of when I think “Cannon Fodder“, but it’s actually a really good port. The game was converted by PanelComp, who also made the excellent SNES version, and it too supports mouse play. Which is important, because without using a mouse it’s impossible to attain the right kind of intensity needed to play Cannon Fodder properly. IMHO.
Cannon Fodder, Super Nintendo
The Super Nintendo version of Cannon Fodder was coded by Andy Onions, John Rocke and Steve Caslin, with graphics conversion by Doug Townsley and sound and music adaptation by Allister Brimble. The SNES port was published by Virgin Interactive Entertainment in 1994 and you’ll be pleased to know that it does indeed support the use of the SNES mouse, which makes all the difference.
Cannon Fodder, 3DO
Sensible Software‘s classic point-and-click shooter, Cannon Fodder, was ported by Krisalis Software and released for 3DO systems in 1994 by Virgin Interactive. And it is a playable and accurate port of the original, but unfortunately there doesn’t seem to be any mouse support – you can only play the game using a gamepad. Which is a little disappointing because Cannon Fodder was designed to be played with a mouse. Thankfully it still works okay with a gamepad*.
Cannon Fodder, PC
The MS-DOS version of Cannon Fodder was ported by Audio Visual Magic Ltd., and was not the first version of Cannon Fodder released (as some seem to think – I’m looking at you, Moby Games). No – the original version of Cannon Fodder was the Amiga version, which was developed by Sensible Software themselves.
Rambo III, Arcade
Based loosely on the 1989 film of the same name, Taito‘s Rambo III arcade game is a one or two-player third-person shooter, with relentless action through countless enemy-strewn landscapes.
Virtua Cop, Arcade
Virtua Cop is an arcade lightgun shooter developed by Sega AM2, directed by Katsunori Itai and supervised by Yu Suzuki. It was first released into arcades by Sega in 1994.
Doom, 3DO
The beleaguered 3DO port of id Software‘s classic Doom is often referred to as “the worst port of Doom” by fans of the game, but it’s actually not a bad conversion at all. Yes: it is relatively slow, compared to other Doom ports, and yes: the game runs in a reduced-size window, but it still plays pretty well and does have its plus points.
Ghoul Panic, Arcade
First released into arcades in 1999, Ghoul Panic by Namco is a spooky Halloween-style lightgun shooter for one or two players that is heavily inspired by Namco‘s Point Blank series. The game was developed by Eighting/Raizing and features colourful, well-animated 3D graphics throughout.
Point Blank, Arcade
Point Blank (aka Gun Bullet in Japan) is a minigame-based, humorous lightgun shooter for one or two players. It was created by Namco and initially distributed into arcades in 1994.