I’ve been wanting to add the Intellivision version of Commando for some time now, but every time I tried to play it, I could never get the controls to work properly. Until now…
Tag Archives: guns
Choplifter III, Super Nintendo
The 1994 Super Nintendo version of Choplifter III is an updated/enhanced version of the classic 8-bit scrolling shooter, Choplifter, in which you fly a helicopter over enemy territory, rescuing hostages. The game was developed by Beam Software and was published by Extreme Entertainment in North America, Ocean Software in Europe, and Victor Entertainment (JVC) in Japan.
Arcanum: Of Steamworks and Magick Obscura, PC
Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.
Continue reading Arcanum: Of Steamworks and Magick Obscura, PC
RoboCop, Amiga
Ocean Software‘s Amiga port of RoboCop was fairly impressive when it first came out in 1989, but – playing it now – it hasn’t stood the test of time particularly well. It’s a scrolling run-and-gun shooter that is loosely-based on the Data East arcade game of the same name (although the arcade game and the home computer versions were developed in parallel).
Flashback, 3DO
The 3DO version of Delphine Software‘s futuristic platform adventure, Flashback, was ported by Tiertex Design Studios and published by US Gold in North America and Europe in 1993. Flashback on the 3DO was also released by Electronic Arts Victor in Japan in 1995.
Alien Syndrome, Commodore 64
The C64 version of Alien Syndrome was developed by Softek International and published under their ACE label in 1988. It is a very good port of the Sega arcade game, although it does have one issue that might annoy players…
All Or Nothing, ZX Spectrum
Written by Paul W. Reynolds (the same guy who wrote the classic Krakatoa) and published by Abbex Electronics in 1984, All Or Nothing is an isometric action game where you parachute into an enemy camp on a mission to find and steal their secret plans.
RoboCop 3, ZX Spectrum
RoboCop 2, ZX Spectrum
Based on Irvin Kirshner‘s underrated 1990 sequel to RoboCop, in RoboCop 2 you once again take the role of the cyborg cop of the future in order to uphold the law and protect the innocent. RoboCop 2 was developed and published by Ocean Software and released soon after the film came out.
Timecop, Super Nintendo
Developed by French company Cryo Interactive and published by JVC for the Super Nintendo in 1995, Timecop is based on the 1994 film, starring Jean-Claude Van Damme and directed by Peter Hyams. The game is arguably one of the worst titles ever released for the SNES…