Tag Archives: film tie-in

Ghostbusters, Atari 2600

Playing Ghostbusters on the Atari 2600 – after having played the original – is one of those “What The F**k?!” gaming moments that will probably stay with you forever…

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Ghostbusters, Atari 8-bit

The Atari 800 version of David Crane‘s Ghostbusters is almost as good as the C64 original. It has excellent digitised speech; the obligatory chiptunes rendition of Ray Parker Jr.‘s hit single, and the game is nice, smooth, and non-flickery to play.

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Ghostbusters, ZX Spectrum

The ZX Spectrum version of David Crane‘s classic Ghostbusters is just as dull/entertaining (delete as applicable) as the original Commodore 64 version. But with some extra colour clash thrown in for good measure… 🙂

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Ghostbusters, Commodore 64

David Crane‘s 1984 adaptation of the hit film Ghostsbusters was also a big hit on the video game scene too. It hit number one on the sales charts for most home systems and is still talked about to this day.

The Commodore 64 version was the first one released.

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Star Wars: The Empire Strikes Back, Arcade

Star Wars: The Empire Strikes Back is the sequel to the timeless Atari, Inc. shooter, Star Wars, and it was first released into arcades in 1985. It is, of course, based on the classic 1980 film of the same name.

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Platoon, Commodore 64

Developed and published by Ocean Software and licensed from the 1986 Oliver Stone film of the same name, Platoon on the Commodore 64 managed to win over gamers and critics, back in 1987 when it was first released, with its atmospheric and varied gameplay.

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The Terminator, Megadrive/Genesis

This 1992 release from Virgin Games is one of a number of video game adaptations of James Cameron‘s famous 1984 sci-fi film, The Terminator.

This particular adaptation was developed by British company Probe Software and is a fairly standard – though fun and playable – run and gun game, flicking through all the major settings of the movie with cut scenes in-between.

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