Programmed and designed by Archer MacLean and published by Virgin Games in 1991, Jimmy White’s Whirlwind Snooker was one of the first ever billiards simulations to use 3D graphics to represent the table, and it worked very well.
Tag Archives: balls
Super Monkey Ball Jr., Game Boy Advance
Super Monkey Ball Jr. is a conversion of the classic GameCube game by Sega. It was first released in North America in 2002, and in 2003 in Europe.
From what I can tell, Super Monkey Ball Jr. was never released in Japan… That can’t be right… I thought the Japanese were (rightly) mad for Super Monkey Ball?!
Arcade Pool, Amiga CD32
Arcade Pool was developed and published for the Amiga and CD32 by Team 17 in 1994.
One on One: Dr. J vs. Larry Bird, Commodore 64
This classic one-on-one basketball game on the Commodore 64 originated on the Apple II in 1983 and was later converted to other systems courtesy of Electronics Arts.
One on One: Dr. J vs. Larry Bird is remembered as one of the best basketball games of all time and does indeed have a lot of subtlety to it that isn’t obvious until you play it.
Continue reading One on One: Dr. J vs. Larry Bird, Commodore 64
Mario Tennis: Power Tour, Game Boy Advance
This 2005 tennis game is one of my favourite sports games of all time.
Mario Tennis: Power Tour was developed by Camelot for Nintendo and is known as Mario Power Tennis in Europe and Australia, but I’m sticking to the original title.
Basketball, Arcade
This is the 1979, black and white arcade game, Basketball, as developed and manufactured by Atari Inc. It had two trackballs on the cabinet – one for each player.
Bounder, Commodore 64
Back in 1985 Bounder was a fresh idea, like a bolt out of the blue to gamers… It’s an overhead ball/maze game where the maze is miles above the ground, and the idea is to make sure the ball bounces on the platforms of the maze, and not in the air.
Bobby Bearing, ZX Spectrum
Bobby Bearing is an interesting isometric action game on the ZX Spectrum, published by The Edge in 1986.
You play as Bobby – a ball bearing – and must roll around the large, colourful maze, looking for and rescuing his four lost brothers and one cousin.
Brainstorm, Commodore 64
Pete Cooke‘s brilliant puzzle game Brainstorm was converted by David Kirby to the Commodore 64 and published by Silverbird in 1987.
Slam Tilt, Amiga
Slam Tilt is a pinball simulator published by 21st Century Entertainment in 1996. It was developed by Liquid Dezign HB for AGA-equipped Amigas (AGA being an enhanced graphical chipset) and features super-slick scrolling and amazingly fast gameplay.