Developed by Opera House and published by Genki in Japan, Sage’s Creation in North America, Sega in Europe, and Tec Toy in Brazil in 1991, Devilish is an excellent Breakout/Arkanoid variant where the aim is to bounce a ball to the end of a scrolling level within a strict time limit.
Tag Archives: balls
Kirby’s Pinball Land DX, Game Boy Color
Kirby’s Pinball Land DX is brilliant ROM hack by “kkzero” that was first released in January 2022. What it does is modify the code of the original Game Boy game to make it playable on the Game Boy Color, in full colour. Which is pretty amazing.
This hack – and kkzero‘s other great Kirby hack, Kirby’s Dream Land 2 DX – turn what were once monochrome games into a riot of colour, and they seriously revitalise these great classics into games that are worth playing (or re-playing) again now.
Kirby’s Pinball Land, Game Boy
Kirby’s Pinball Land was developed by HAL Laboratory and published by Nintendo for the original black and white Game Boy in 1993, and is – as the title implies – a digital pinball game starring Kirby, the ball-like protagonist of the Kirby series of video games.
10 Best Marble Madness Conversions
Atari Games‘ classic Marble Madness has been converted to pretty much every home system known to man (apart from those that it hasn’t been ported to, but then again: what have the Romans ever given us?), and here’s our list of the best…
Marble Madness II, Arcade
***CANNED GAME***
Marble Madness II is the unreleased sequel to the classic Marble Madness. It was developed in 1991 by Atari Games and underwent market testing in a variety of locations, but these were deemed a failure so the game was cancelled and never released.
Marble Madness, FM Towns
The FM Towns version of Marble Madness is pretty damn special. Not only does it have a unique symphonic rendition of the game’s famous soundtrack, but it also has a Time Trial mode, and you can also choose the colour of your marble! It was only ever released in Japan, and – like the excellent X68000 version – it was ported by Tengen and published by Home Data Corporation in 1991.
Marble Madness, Game Boy Advance
The Game Boy Advance conversion of Marble Madness was released as part of a double pack with another classic Atari Games arcade game, Klax, in 2005 by DSI Games. It was developed by Italian Frame Studios Interactive, and the truth be told: they did a utterly dismal job of porting the game to Nintendo‘s capable handheld.
Marble Madness, Apple IIgs
The Apple IIgs port of Marble Madness was coded by Will Harvey of Sandcastle for Electronic Arts and was first published in 1988.
Marble Madness: Deluxe Edition, Amstrad CPC
The ‘Deluxe Edition‘ of Marble Madness was released the same year as ‘The Construction Set‘ edition and it contains a new set of screens to play through, plus the Construction Set editor, and the ten screens from the earlier release. It’s still complete and utter garbage, though…
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Marble Madness: The Construction Set, Amstrad CPC
The Amstrad CPC version of Melbourne House‘s 1986 release of Marble Madness is more or less identical to the ZX Spectrum version, but with a bit more colour. It was coded by the same author – John F. Cain – and suffers from the same problems as the Spectrum version.
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