Tag Archives: adventure

Black Crystal, Commodore 64

Black Crystal is infamous for being an overpriced and under-produced RPG from the early days of home computing.

This Commodore 64 version plays pretty much the same as the ZX81 and ZX Spectrum versions, in that: it’s absolutely awful and will have you both tearing your hair out in minutes, and also wondering who on earth would make such a game…

Continue reading Black Crystal, Commodore 64

Black Crystal, ZX Spectrum

Black Crystal is infamous for being an overpriced and under-produced RPG from the early days of home computing.

The first version of Black Crystal was the ZX81 version, which was designed and programmed by Roy Carnell and Stuart Galloway and released in 1982. A ZX Spectrum version followed in 1983, then a Commodore 64 version later in 1985.

Continue reading Black Crystal, ZX Spectrum

Grange Hill, ZX Spectrum

Argus Press Software released this licensed adventure game, based on the successful BBC TV series of the same name, in 1987. It is infamous for being one of the worst games ever made, and it truly is, for a number of different reasons…

Continue reading Grange Hill, ZX Spectrum

Rings of Power, Megadrive/Genesis

Rings of Power is an isometric Role-Playing Game developed by Naughty Dog and published by Electronic Arts for the Sega Megadrive in 1991.

Unlike many RPGs of the time, Rings of Power is very open-ended.

Continue reading Rings of Power, Megadrive/Genesis

Questprobe 3: Human Torch and The Thing, ZX Spectrum

The third and final Questprobe adventure game, released by Adventure International in 1985.

Continue reading Questprobe 3: Human Torch and The Thing, ZX Spectrum

Questprobe 2: Spider-Man, ZX Spectrum

The second Questprobe adventure game – featuring Spider-Man – is just as difficult as The Hulk, and only marginally more entertaining.

Continue reading Questprobe 2: Spider-Man, ZX Spectrum

Questprobe 1: The Hulk, ZX Spectrum

Text adventures, with graphics and complex command parsers, were very popular back in the early days of home computing.

You would sit there, typing instructions into a fantasy world on your computer, climbing imaginary trees, and walking imaginary north. It was all “imaginary” because you had to have an imagination to play these games. Your average moron with no imagination would never play a text adventure, like they would never read a book. Because they cannot read the text and construct a world in their imagination.

Continue reading Questprobe 1: The Hulk, ZX Spectrum

Hamtaro: Ham-Hams Unite!, Game Boy Color

Hamtaro is a series of video games based on a successful anime series for kids.

Ham-Hams Unite! is the first game in the series to receive an official English translation.

Continue reading Hamtaro: Ham-Hams Unite!, Game Boy Color