Developed by Creative Assembly and published by Sega in 2014, Alien: Isolation is a first-person survival horror game that is considered a classic by many who’ve played it.
Tag Archives: 3D graphics
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
Alien Trilogy, PlayStation
Developed by Probe and published by Acclaim in 1996, Alien Trilogy is a first-person shooter that uses elements from the famous Alien series, but doesn’t stick closely to the characters or plots of the first three films.
Alien vs Predator, Atari Jaguar
Created by Rebellion Developments and published exclusively for the Atari Jaguar in 1994, Alien vs Predator is a first-person action game where you can play as either a marine, the predator, or an alien, and must fight your way through various levels on a marine training base that has been overrun by aliens. As well as the alien problem, a predator has also arrived to hunt xenomorphs, which means a three-way fight among adversaries.
Road Rash, Sega Saturn
The Sega Saturn version of Road Rash is an exhilarating and enjoyable third-person motorbike race game, with the all usual Road Rash-style violence mixed-in.
Sometimes your opponents will try to hit you, to knock you off your bike, but you can always turn the tables and try to bring them down with a well-timed punch or a kick.
Road Rash on the Saturn was developed by Electronic Arts Studios and is basically an enhanced version of Road Rash on the 3DO, which first came out in 1994.
Exhumed, Sega Saturn
Also known as “PowerSlave” in some regions, Exhumed is an Egyptian-themed first-person shoot ’em up with survival horror overtones and it is arguably the best first-person shooter on the Sega Saturn. It was developed by Lobotomy Software and first released in 1996.
Clockwork Knight, Sega Saturn
Clockwork Knight is a platform game exclusive to the Sega Saturn that mixes pre-rendered 2D graphics (like those in Donkey Kong Country) and 3D graphics (polygonal shapes), with the concept of children’s toys coming to life, and it is a pleasant and playable enough experience as platform games go. It was developed and published by Sega and first released in 1994.
Stunt Car Racer, BBC Micro
Geoff Crammond‘s brilliant Stunt Car Racer was ported to the BBC Master (the enhanced 128K version of the BBC Micro), in 2019 by Kieran Connell and The Bitshifters Collective, and it is an excellent homebrew port of the classic racing game.
Stunt Car Racer, ZX Spectrum
The ZX Spectrum version of Geoff Crammond‘s classic Stunt Car Racer was converted by Pete Cooke, the same guy who programmed the brilliant Amstrad version. It was published by Micro Style in 1989 and came in 48K and 128K versions. The 128K version obviously had more features and that’s the version I’m showing here.
Stunt Car Racer, PC
The MS-DOS version of Geoff Crammond‘s classic racing game, Stunt Car Racer, was converted by Tim Ansell and published by Micro Style in 1989. It is another excellent version of this influential driving game.