Category Archives: Systems

Video gaming systems.

Operation Wolf, Arcade

Taito‘s superb Operation Wolf was one of the first arcade games to feature a machine gun with force feedback on the cabinet.

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Star Wars, Arcade

Atari‘s classic Star Wars arcade game took the gaming world by storm back in 1983.

It gave games-players a chance to pilot an X-Wing for the first time and wowed audiences with its superfast vector graphics and amazing digitised sound.

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Joust, Arcade

Williams Electronics1982 arcade classic Joust sees you atop a flying bird, trying to knock other riders off their flying birds.

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The Outfoxies, Arcade

Namco‘s brilliant arcade fighting game, The Outfoxies, is a precursor to the Super Smash Bros. series and mixes a kind of Charlie’s Angels type presentation style, with a spy-themed storyline.

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Paperboy, Arcade

Atari‘s 1985 arcade hit Paperboy features an isometric road to cycle down and houses to throw newspapers at. It’s an attractive proposition for an arcade game. Especially when the game has real bike handlebars for steering, which the original arcade cabinets did.

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Space Harrier, Arcade

Developed by a team led by Yu Suzuki at Sega in 1985, Space Harrier is a super-fast third-person, flying-into-the-screen fantasy blasting game, originally housed inside a hydraulic cabinet in arcades. This would jerk around as you moved the control stick, giving you a feeling of movement as you played the game.

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Cadillacs and Dinosaurs, Arcade

Capcom‘s Cadillacs and Dinosaurs is a side-scrolling beat ’em up, based on a series of comics (and an animated TV series), and first released into arcades in 1993.

The game bears all the hallmarks of classic Capcom arcade games of the time: vivid, colourful graphics, relentless action, and violent, cartoon humour.

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Rainbow Islands, Arcade

Rainbow Islands: The Story of Bubble Bobble 2 is possibly Japanese game developer Taito‘s finest hour. On any system.

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