Tag Archives: weapons

Shinobi, Commodore 64

The Commodore 64 version of Sega‘s classic Shinobi was developed by The Sales Curve and first published by Virgin Games in 1989. And – while it is a decent conversion in terms of presentation and playability – it is arguably even harder than the arcade original, which can make it extremely frustrating to play at times.

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Kid Icarus: Of Myths and Monsters, Game Boy

Developed by Nintendo and TOSE Co., Ltd., Kid Icarus: Of Myths and Monsters is the sequel to Kid Icarus – a much-loved game released for the Nintendo Entertainment System in 1986. Of Myths and Monsters was published by Nintendo, exclusively for the original Game Boy, in 1991 in North America, and 1992 in Europe. For some reason, it wasn’t released in Japan, where it was made.

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Salamander, Commodore 64

The Commodore 64 version of Konami‘s arcade hit, Salamander, was programmed by Peter Baron, with graphics by Bob Stevenson and music by Mark Cooksey. It was first published by Imagine Software in Europe in 1988, and Konami themselves in North America in 1989. It is considered by many to be the best 8-bit home computer version of Salamander, and it’s not difficult to see why…

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Shinobi, PC Engine

The PC Engine version of Sega‘s Shinobi was developed and published by Asmik Corporation in 1989, and it features some interesting changes to the arcade version.

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Shadow Dancer, Arcade

Sega‘s arcade game, Shadow Dancer, is the sequel to 1987’s arcade hit, Shinobi. It is the second (and final) arcade game in the Shinobi series, and was first distributed into arcades in 1989.

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Salamander, PC Engine

The PC Engine version of Salamander was first released by Konami in 1991, and it demonstrates why NEC‘s small-form console was so ahead of everything else at the time. It has great graphics and sound, smooth scrolling, large objects moving around the screen, very little sprite tearing, responsive controls, and a simultaneous two-player gameplay mode.

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Shinobi, Game Gear

Also known as “The G.G. Shinobi“, this was the first Shinobi game released for a handheld console, initially coming out in 1991.

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Shinobi III: Return of the Ninja Master, Megadrive/Genesis

Shinobi III: Return of the Ninja Master is the second sequel in the Shinobi series, released by Sega – exclusively for the Megadrive/Genesis – in 1993. Shinobi III sees Sega slightly changing the focus of this famous platform/action game, with less emphasis on difficulty and more on the speed at which you play the game and the timings of your attacks. Which will be welcomed by some players.

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The Revenge of Shinobi, Megadrive/Genesis

The Revenge of Shinobi (known in Japan as “The Super Shinobi“) is the 1989 Megadrive/Genesis sequel to the classic Sega arcade game. It once again features Joe Musashi, and takes place three years after the events of the first game. The criminal organization “Zeed” have reformed and have renamed themselves “Neo Zeed“, and they have decided to exact their revenge on the Oboro Ninja Clan by killing Joe’s master and kidnapping his bride, Naoko. So you must rescue your fiancée, and get revenge for the death of your master.

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Shinobi, Sega Master System

The Master System conversion of Sega‘s 1987 arcade game, Shinobi, is arguably the best of its type on the console. The developers have obviously taken care to make the game play well and look as good as possible on Sega‘s 8-bit system.

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