Compared to the Spectrum original, Amstrad Kokotoni Wilf is pretty ugly. The developers have chosen a dark blue background with green caves, and the odd splash of colour in the (very flickery) sprites and landscape decorations. The graphics are very poor in my opinion.
Tag Archives: Sprites
Kokotoni Wilf, ZX Spectrum
A leading contender for the game with the silliest name of all-time, Kokotoni Wilf is an early platform action game with you in the role of the titular Mr. Wilf.
Arkanoid: Revenge of Doh, Arcade
Arkanoid: Revenge of Doh (aka Arkanoid 2) is the sequel to Taito‘s hit game Arkanoid and was released into arcades in 1987.
It takes the ‘bat and ball’ genre (aka the ‘Breakout‘ genre) to previously unheard of levels of both playability and difficulty, and it also managed to influence a lot of other games in the process.
Arkanoid, Arcade
Taito‘s Arkanoid was released into arcades in 1986 and did for bat and ball games (often referred to as Breakout clones) what Mario did for platform games. That is: revitalise them with new ideas and features.
Horace and the Spiders, ZX Spectrum
The third and final Horace game on the ZX Spectrum, written by William Tang and published by Sinclair/Psion in 1983.
Horace Goes Skiing, ZX Spectrum
Hungry Horace author, William Tang, also produced this sequel – Horace Goes Skiing – the same year as its predecessor: 1982. It was again published by Sinclair/Psion.
This one is part Frogger clone and part skiing game, and is slightly more playable and enjoyable than its predecessor.
Hungry Horace, ZX Spectrum
This ZX Spectrum Pac-Man clone is a legendary early title from Beam Software/Melbourne House, and was published by Sinclair/Psion in 1982.
Jail Break, Commodore 64
Jail Break is a conversion of the Konami arcade game of the same name, and was developed and published by Konami themselves in 1986.
The Evil Dead, Commodore 64
Another great film turned into video game kitty litter! This one in 1984, by Palace Software.
Raid Over Moscow, Commodore 64
Raid Over Moscow was a controversial release for Access Software in 1984. The game depicts a fictional nuclear war scenario between the USA and Russia and involves US forces fending off nuclear attacks, then flying into the Russian capital to attack what is supposed to be The Kremlin.